vast Engine
☆11Oct 2, 2024Updated last year
Alternatives and similar repositories for vast
Users that are interested in vast are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Simul Platform rendering library☆15May 14, 2026Updated last week
- Level editor☆10Mar 7, 2025Updated last year
- Humble2 Engine☆21Updated this week
- High-performance 3d game engine with Vulkan backend [WIP]☆14Jan 4, 2026Updated 4 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Multithreaded CPU based path tracer built from scratch in C++☆24Nov 19, 2018Updated 7 years ago
- Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.☆15May 24, 2019Updated 6 years ago
- ☆12Dec 19, 2020Updated 5 years ago
- ☆10Jun 21, 2025Updated 11 months ago
- A sandbox post-apocalyptic MMO gamemode for MTA San Andreas☆10Apr 11, 2023Updated 3 years ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆29Jul 11, 2024Updated last year
- Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using Dire…☆21May 10, 2025Updated last year
- Game Engine☆128Feb 19, 2019Updated 7 years ago
- ☆13Apr 18, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆15Mar 9, 2023Updated 3 years ago
- Rendering offline using Vulkan without opening a window☆15Jan 28, 2025Updated last year
- 3D Voxel game using Unity3D☆11Aug 12, 2015Updated 10 years ago
- A project to explore OpenGL (in C++, on a M1 mac)☆13Mar 9, 2022Updated 4 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Apr 19, 2019Updated 7 years ago
- Graphify.library ━ Pixel Lightning Version☆13Nov 3, 2024Updated last year
- 这是"游戏开发:世嘉新人培训教材"书中项目的一个仓库☆18Feb 20, 2024Updated 2 years ago
- A collection of Javascript libraries to create 2D diagrams (focused on graphics and rendering theory)☆18Oct 26, 2025Updated 6 months ago
- Multi-language utils for representing a screenplay, including parsing and writing the Fountain scriptwriting format and the Final Draft (…☆20Jan 5, 2026Updated 4 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Civilization simulator using C++ with some reinforcement learning☆21Dec 5, 2018Updated 7 years ago
- Node.js library for interaction with Lua scripts running on MTA:SA server, via the built-in HTTP interface☆13Nov 3, 2018Updated 7 years ago
- HW: a modern, open-source, typeless, turing-incomplete programming language.☆10Jul 17, 2018Updated 7 years ago
- Claire is a modular, lightweight anticheat resource for MTA:SA, designed to improve the integrity and fairness of servers.☆17Jun 19, 2025Updated 11 months ago
- Lite 3D Game Engine☆21Oct 2, 2022Updated 3 years ago
- MTA: The Exclusion Zone☆18Feb 17, 2020Updated 6 years ago
- Multi-channel signed distance field generator☆12Jan 5, 2026Updated 4 months ago
- Multi Theft Auto San Andreas Server Monitoring☆11Aug 11, 2022Updated 3 years ago
- Homebrew Nintendo Switch graphics demo☆20Sep 1, 2025Updated 8 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Game Boy (Color) emulator for Multi Theft Auto☆16Jan 25, 2025Updated last year
- Powerful, advanced and cross-platform Graphics Rendering Library☆20Feb 5, 2026Updated 3 months ago
- Slang Render Hardware Interface☆181May 13, 2026Updated last week
- A 3D physics engine☆23Apr 9, 2025Updated last year
- Minimalistic logging library with threads and manual callstacks☆34Apr 21, 2026Updated last month
- Vulkan TTF font rendering using bezier curves☆12Feb 24, 2019Updated 7 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆28May 9, 2026Updated 2 weeks ago