McManning / BlueGraph
Visual Scripting Framework for Unity
☆255Updated 3 years ago
Alternatives and similar repositories for BlueGraph:
Users that are interested in BlueGraph are comparing it to the libraries listed below
- Unity runtime node editor using with Unity UI.☆435Updated last year
- Node based dialogue system☆328Updated 4 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆204Updated last year
- A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networ…☆286Updated 2 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆215Updated 4 years ago
- Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.☆251Updated 2 years ago
- Behavior Tree for Unity ECS (DOTS) framework☆475Updated 2 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆483Updated 3 years ago
- Burst compatible Octree and Quadtree for Unity☆402Updated last year
- Speeding up your Inspector workflow in Unity 3D☆347Updated 2 weeks ago
- A generic graph made off the UIElement GraphView built into Unity.☆214Updated 4 years ago
- A Quadtree Native Collection for Unity DOTS☆378Updated last year
- Fast, powerful, GC-friendly C# signals/events for Unity.☆256Updated 5 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆459Updated 2 years ago
- ☆201Updated last week
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆513Updated 2 years ago
- A fully dynamic planar navmesh for Unity supporting agents of any size☆489Updated 2 years ago
- A small addon for xNode that lets you add groups to your graphs☆103Updated 2 years ago
- make mesh like line, polygon, etc in unity3d☆188Updated 8 months ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆205Updated 2 weeks ago
- An Asset Dependency Graph for Unity☆356Updated 4 years ago
- Native Collection Types for Unity☆418Updated last year
- Unity Sprite mesh extension☆250Updated last month
- Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.☆524Updated 2 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆192Updated 2 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆198Updated 3 years ago
- Bezier Curve Game Object for Unity☆298Updated 5 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆132Updated 4 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆163Updated last year