McManning / BlueGraph
Visual Scripting Framework for Unity
☆252Updated 3 years ago
Alternatives and similar repositories for BlueGraph:
Users that are interested in BlueGraph are comparing it to the libraries listed below
- Unity runtime node editor using with Unity UI.☆421Updated last year
- A generic graph made off the UIElement GraphView built into Unity.☆213Updated 3 years ago
- An Asset Dependency Graph for Unity☆354Updated 4 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆204Updated last year
- Node based dialogue system☆328Updated 4 years ago
- A Quadtree Native Collection for Unity DOTS☆370Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆511Updated 2 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆256Updated 5 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆449Updated 2 years ago
- Collection of tools for Unity DOTS. Including Utility AI, Tweens, attributes and buffs/modifiers, etc...☆276Updated 7 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆214Updated 4 years ago
- Burst compatible Octree and Quadtree for Unity☆384Updated 10 months ago
- Native Collection Types for Unity☆414Updated last year
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆190Updated 2 years ago
- A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networ…☆263Updated last week
- Simple Unity Addressables Alternative That Supports Synchronized API☆213Updated 10 months ago
- A simple liquid simulation using MetaBalls.☆293Updated 3 years ago
- Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.☆249Updated 2 years ago
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆400Updated 3 years ago
- Asynchronous operations (promises) for Unity3d.☆185Updated 5 years ago
- Bezier Curve Game Object for Unity☆296Updated 5 years ago
- make mesh like line, polygon, etc in unity3d☆188Updated 6 months ago
- A small addon for xNode that lets you add groups to your graphs☆102Updated 2 years ago
- A bare bones stripped down version of the shader graph editor using UIElements☆152Updated 5 years ago
- A fully dynamic planar navmesh for Unity supporting agents of any size☆481Updated 2 years ago
- ☆202Updated this week
- A markdown viewer for unity☆265Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- This is a sample project to introduce the use of UI Toolkit in Runtime☆365Updated 3 years ago
- procedural shapes for Unity UI☆371Updated 4 years ago