GarnetKane99 / WaveFunctionCollapseLinks
Easy Wave Function Collapse from my YouTube series.
☆27Updated 2 years ago
Alternatives and similar repositories for WaveFunctionCollapse
Users that are interested in WaveFunctionCollapse are comparing it to the libraries listed below
Sorting:
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆37Updated 7 years ago
- A framework for open world style scene streaming in Unity☆62Updated 6 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆45Updated 2 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆82Updated 10 months ago
- Unity CG custom shader to replicate the look of water in Studio Ghibli movies☆13Updated 4 years ago
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021☆39Updated 4 years ago
- A stylized sand shader (and material presets) for Unity.☆66Updated 2 years ago
- Recreating the Speed Booster ability from Metroid Dread☆70Updated 8 months ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆32Updated 3 years ago
- HnSF is a Unity framework for developing Hack-and-Slash/Character Action games.☆64Updated 4 months ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆31Updated 3 years ago
- Unity code samples from the Accelerate Solutions Games team☆49Updated 4 years ago
- An example of Stencil Portal in Unity☆40Updated 4 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆85Updated 9 months ago
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆55Updated 4 years ago
- low polygon water effect working in Unity☆55Updated 6 years ago
- A menu template and underlying system for use in the game engine Unity.☆61Updated 5 years ago
- Procedural Grass System with Compute Shaders in Unity☆29Updated 3 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- Unity Asset - On-screen and off-screen indicator☆30Updated 6 months ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆83Updated last year
- Using DrawMeshInstancedIndirect Draw 100000+ Grass☆51Updated 8 months ago
- Dynamically add RenderPass under URP☆18Updated 2 years ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 5 years ago
- Collection of Voxel Utilities for Unity☆75Updated 7 years ago
- Water shader in unity urp.☆72Updated 3 years ago