To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shadow volume.
☆45Nov 18, 2020Updated 5 years ago
Alternatives and similar repositories for UnityStencilBufferUses
Users that are interested in UnityStencilBufferUses are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Searchable and compact drawer for UnityEvent☆27Sep 13, 2021Updated 5 years ago
- a custom render pipline of unity☆40Jul 16, 2019Updated 7 years ago
- Fork of HL2GLSL.☆19Mar 8, 2013Updated 13 years ago
- Toon shaders for a rich variety of visual expressions☆14Aug 13, 2021Updated 5 years ago
- 一种手游可用的 高性能简化水面反射☆28Jan 11, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- GPU Instancing in unity with culling and LOD☆13May 7, 2023Updated 3 years ago
- SDF texture generator for Unity☆16Nov 6, 2024Updated last year
- ☆37Mar 18, 2021Updated 5 years ago
- ☆24Dec 18, 2024Updated last year
- ☆36Jul 20, 2026Updated 3 months ago
- World space normals texture for Unity's Universal Render Pipeline.☆51Feb 4, 2020Updated 6 years ago
- Unity Recorder plugin to capture large image sequences.☆40Jun 11, 2025Updated last year
- Using Unity GetSpectrumData function to turn audio data to special visual effect.☆24Nov 12, 2020Updated 5 years ago
- Unity Chan Toon Shader Ver2 with Tessellation☆30Oct 6, 2017Updated 9 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆28Feb 9, 2021Updated 5 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Sep 30, 2020Updated 6 years ago
- ☆12May 5, 2021Updated 5 years ago
- ☆106Mar 4, 2025Updated last year
- KamaliSplashScreen☆19Feb 15, 2020Updated 6 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆23May 28, 2023Updated 3 years ago
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆17May 21, 2023Updated 3 years ago
- ☆23Nov 19, 2024Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆71Jan 25, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- 自行封装的LZMA接口库,用于unity,包括win平台的dll,安卓的so动态库和iOS的.a静态库☆16Jun 16, 2018Updated 8 years ago
- Buffalo King is a Slot Machine game (demo) showcasing 2D animation and rigging workflows.☆14Nov 12, 2020Updated 5 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆838Dec 9, 2020Updated 5 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆363Jul 17, 2021Updated 5 years ago
- A color management solution for Unity☆16Feb 19, 2021Updated 5 years ago
- URP个人练习项目☆117Apr 7, 2021Updated 5 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆333Oct 12, 2026Updated last week
- A Legend of Zelda: Breath of the Wild-style grass shader☆189Sep 19, 2023Updated 3 years ago
- Unity中2D绳索的实现☆27Feb 10, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- fast planar ssr for unity5.6☆44Jan 9, 2020Updated 6 years ago
- Better alternative for Unity's PlayerPrefs☆51Oct 1, 2023Updated 3 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Sep 11, 2019Updated 7 years ago
- Procedural, hexagonal map generator and editor for Unity☆17Aug 5, 2020Updated 6 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆95Jul 10, 2023Updated 3 years ago
- ☆394Sep 25, 2021Updated 5 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,353Feb 16, 2024Updated 2 years ago