aOttf / SteeringSystem
A Steering System consisting of common single and group steering behaviors
☆8Updated 2 years ago
Alternatives and similar repositories for SteeringSystem:
Users that are interested in SteeringSystem are comparing it to the libraries listed below
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Object detection and optimized raycast system for Unity3D☆20Updated 3 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Procedural generation of 3D maps with snappable meshes☆29Updated 3 months ago
- Shadow map for 2D game.☆37Updated 5 years ago
- Core utilities for Unity3D☆16Updated last week
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Unity 2D Raycast hit detection☆26Updated 4 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- ☆11Updated 5 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- ☆16Updated 5 years ago
- Quadtree and Octree implementation for unity☆21Updated 4 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- Open-source Update Optimization Tool | for Unity Engine☆19Updated last year
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Formation Movement☆22Updated 4 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- This is a Unity DOTS animation solution. Though still in progress, it is already capable for project usages. (Especially for now, unity d…☆10Updated 2 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated 2 months ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated last year
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆29Updated 2 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆11Updated 3 years ago