The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
☆359Sep 27, 2023Updated 2 years ago
Alternatives and similar repositories for ocat
Users that are interested in ocat are comparing it to the libraries listed below
Sorting:
- Capture and analyze the high-level performance characteristics of graphics applications on Windows.☆2,353Updated this week
- Frametime capture and analysis tool☆1,143Updated this week
- GPU Performance API for AMD GPUs☆260Feb 4, 2026Updated 3 weeks ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆466Dec 11, 2025Updated 2 months ago
- AMD GPU Services (AGS) library and samples☆297May 19, 2025Updated 9 months ago
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆441Dec 11, 2025Updated 2 months ago
- Handy extensions for Visual Studio Code to work on AMD GPU technologies☆29Jun 16, 2024Updated last year
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,400Jun 19, 2024Updated last year
- Platform Abstraction Library☆410Apr 29, 2025Updated 9 months ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 6 years ago
- AMD separable filter sample based on DirectX 11☆26Sep 6, 2016Updated 9 years ago
- The Radeon Memory Visualizer (RMV) is a software tool that will allow users to analyze video memory usage on AMD Radeon GPUs.☆138Nov 11, 2025Updated 3 months ago
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 9 years ago
- A generic post-processing injector for games and video software.☆5,021Feb 15, 2026Updated last week
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Jan 27, 2016Updated 10 years ago
- AMD Triangle Order Optimization Tool.☆223Apr 29, 2020Updated 5 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,098Mar 10, 2024Updated last year
- Vulkan hardware capability viewer☆406Jan 26, 2026Updated last month
- Anvil is a cross-platform framework for Vulkan☆608Jun 17, 2024Updated last year
- AMD compute-based tiled lighting sample based on DirectX 11☆75Sep 8, 2016Updated 9 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.☆1,002Apr 29, 2020Updated 5 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆15Dec 11, 2025Updated 2 months ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 9 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆76Jun 18, 2019Updated 6 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 2 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Jan 27, 2016Updated 10 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Samples showing FIrePro DirectGMA features in OpenGL and OpenCL☆21Jan 27, 2016Updated 10 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,495Updated this week
- LLVM-Based Pipeline Compiler☆184Apr 29, 2025Updated 9 months ago
- ☆18Jan 29, 2026Updated 3 weeks ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆348Sep 26, 2024Updated last year
- Pyramid Shader Analyzer☆315Mar 20, 2019Updated 6 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- ISPC Texture Compressor☆468Sep 23, 2024Updated last year
- Launcher made for PresentMon to make it easier to use.☆24Jul 5, 2017Updated 8 years ago
- A serialization format for various persistent Vulkan object types.☆734Feb 20, 2026Updated last week
- Information about example integrations of GPUOpen technology into game engines☆56Mar 3, 2021Updated 4 years ago