The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash analysis dumps on Radeon GPUs.
☆15Dec 11, 2025Updated 3 months ago
Alternatives and similar repositories for radeon_developer_panel
Users that are interested in radeon_developer_panel are comparing it to the libraries listed below
Sorting:
- The Radeon Memory Visualizer (RMV) is a software tool that will allow users to analyze video memory usage on AMD Radeon GPUs.☆138Nov 11, 2025Updated 4 months ago
- GPU Performance API for AMD GPUs☆259Feb 4, 2026Updated last month
- ☆17Aug 27, 2022Updated 3 years ago
- Fundamentals of physically based rendering with Metal 4☆26Jul 7, 2025Updated 8 months ago
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆442Dec 11, 2025Updated 3 months ago
- Tool for post-mortem analysis of GPU crashes.☆65Feb 5, 2026Updated last month
- based on Khronos Vulkan-Samples☆46Aug 5, 2025Updated 7 months ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Nov 15, 2019Updated 6 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- Tests for DirectXMath☆16Jan 28, 2026Updated last month
- Here you will find experimental system tweaks that remain optional, non-validated, and not recommended for general use. These configurati…☆14Nov 25, 2025Updated 3 months ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆70Jan 28, 2025Updated last year
- PiTalk with 5" LCD☆16Sep 18, 2019Updated 6 years ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆468Dec 11, 2025Updated 3 months ago
- Here you will find all tweaks that are backed by official vendor documentation (Microsoft, NVIDIA, Intel, AMD, etc.). Their behavior, pur…☆18Nov 24, 2025Updated 3 months ago
- ☆27Feb 25, 2026Updated 3 weeks ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆47Oct 7, 2021Updated 4 years ago
- GPU occlusion culling using compute shader with Vulkan☆58Jan 23, 2018Updated 8 years ago
- Simple pixel clipper for mpv☆14Jan 24, 2024Updated 2 years ago
- A remake of the classic ArmA mission Evolution by Kiljoy.☆13Feb 27, 2023Updated 3 years ago
- Vulkan template with light abstraction as a base for personal projects☆29Dec 25, 2024Updated last year
- WIP☆13Jan 14, 2024Updated 2 years ago
- UEFI firmware image viewer and editor☆15Feb 18, 2023Updated 3 years ago
- WebCL conformance tests☆20Feb 9, 2018Updated 8 years ago
- SPIR-V specs☆139Feb 25, 2026Updated 3 weeks ago
- A fork of iryoku/smaa (Subpixel Morphological Antialiasing) that works with WebGL and OpenGL ES 2+.☆11Feb 18, 2016Updated 10 years ago
- SPIR-V extension for Visual Studio☆94Aug 2, 2024Updated last year
- Vulkan Samples Assets☆91Sep 12, 2024Updated last year
- Toy Renderer to play around with gp techniques☆17Nov 4, 2023Updated 2 years ago
- Vulkan Profiles Tools☆159Mar 13, 2026Updated last week
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Apr 10, 2025Updated 11 months ago
- clone from https://github.com/Klipper3d/klipper/☆16Mar 15, 2023Updated 3 years ago
- Layer providing Vulkan features when native support is unavailable☆162Feb 2, 2026Updated last month
- Vulkan Memory Model☆112Jun 26, 2025Updated 8 months ago
- ☆13Nov 6, 2020Updated 5 years ago
- Simple foliage renderer☆14Sep 3, 2015Updated 10 years ago
- ☆16Updated this week
- WebCL clang Dev☆14Sep 9, 2013Updated 12 years ago
- Proof of concept prototype to perform distributed training using BVLC/caffe, based on a parameter server implementation using MPI. Data p…☆13May 7, 2015Updated 10 years ago