GPUOpen-Tools / device_infoLinks
☆17Updated last month
Alternatives and similar repositories for device_info
Users that are interested in device_info are comparing it to the libraries listed below
Sorting:
- AMD depth bounds test DirectX 11 driver extension sample☆25Updated 6 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆39Updated 9 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 12☆11Updated 5 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆15Updated last month
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 7 years ago
- AMD separable filter sample based on DirectX 11☆26Updated 9 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated 2 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆44Updated 9 years ago
- AMD tessellation sample based on DirectX 11☆33Updated 9 years ago
- AMD Crossfire API sample for DirectX 11☆26Updated 9 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 10 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated last year
- Vulkan sample showing a high quality super-sampled rendering☆65Updated last year
- Introductory Vulkan sample☆122Updated 4 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 10 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 5 years ago
- GPU Performance API for AMD GPUs☆260Updated 2 months ago
- Khronos Data Format Specification☆38Updated 11 months ago
- Vulkan sample built on the Anvil framework☆16Updated 8 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 10 years ago
- Velocity And Luminance Adaptive Rasterization☆15Updated 2 years ago
- Samples showing FIrePro DirectGMA features in OpenGL and OpenCL☆21Updated 10 years ago
- ☆18Updated 9 years ago
- Information about example integrations of GPUOpen technology into game engines☆56Updated 4 years ago
- Expose D3DCompiler to Linux programs (early PoC)☆55Updated 9 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆60Updated 6 years ago
- The Radeon Memory Visualizer (RMV) is a software tool that will allow users to analyze video memory usage on AMD Radeon GPUs.☆138Updated 2 months ago
- Comparison of OpenGL and Vulkan API in terms of performance.☆85Updated 3 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 3 years ago
- Handy extensions for Visual Studio Code to work on AMD GPU technologies☆29Updated last year