GPUOpen-Tools / device_info
☆16Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for device_info
- Vulkan sample showing a high quality super-sampled rendering☆64Updated last month
- AMD depth bounds test DirectX 11 driver extension sample☆26Updated 5 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆43Updated last year
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆40Updated 8 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆57Updated 5 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆84Updated last month
- Developer Driver Tools components (Radeon Developer Service and Radeon Developer Panel)☆17Updated 4 years ago
- AMD separable filter sample based on DirectX 11☆27Updated 8 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆16Updated last month
- The OpenCL-on-D3D12 mapping layer☆108Updated 2 months ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 6 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 8 years ago
- Samples showing FIrePro DirectGMA features in OpenGL and OpenCL☆18Updated 8 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆64Updated 8 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Updated 8 years ago
- Handy extensions for Visual Studio Code to work on AMD GPU technologies☆28Updated 5 months ago
- Public repository for Vulkan Ecosystem issues☆132Updated 3 years ago
- ☆26Updated 5 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆44Updated 6 years ago
- Library to Generate SPIR-V Binary☆36Updated last month
- AMD compute-based tiled lighting sample based on DirectX 11☆72Updated 8 years ago
- Introductory Vulkan sample☆119Updated 3 years ago
- Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.☆64Updated 2 years ago
- This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.☆120Updated 10 months ago
- An experimental ISPC backend for SPIRV-Cross☆60Updated last year
- Luma Preserving Mapper (LPM)☆86Updated 3 years ago
- ☆48Updated 2 years ago
- Khronos Data Format Specification☆36Updated 3 months ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 4 years ago