FriendsOfSpatial / FloatingOrigin
☆11Updated 8 years ago
Alternatives and similar repositories for FloatingOrigin:
Users that are interested in FloatingOrigin are comparing it to the libraries listed below
- storage format for unity mesh/model☆31Updated 11 years ago
- A voxel game prototype made with Unity☆48Updated 6 years ago
- Mesh batch tool for Unity3D☆40Updated 6 years ago
- Voxel engine made in C# for Unity☆46Updated 4 years ago
- Networking entities and load balancing with distributed server workers.☆27Updated 4 months ago
- A full example of using the low level UNet transport API in unity3d☆25Updated 7 years ago
- Unity framework for creating customizable cutscenes☆28Updated 6 years ago
- An awesome Voxel framework for Unity (Game Engine)☆123Updated 6 years ago
- Parses OSM data in Unity☆14Updated 9 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 6 years ago
- Unity Vertex PBR Shader☆21Updated 5 years ago
- SpatialOS GDK for Unity Blank Project☆33Updated 3 years ago
- Quick Voxel Terrain Engine for Unity☆96Updated 8 years ago
- RakNet,for unity realtime online game networking☆25Updated 5 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆59Updated 9 years ago
- Provides dungeon instances, player housing and general 'room' features to Forge Networking Remastered.☆28Updated 5 years ago
- Unity package for converting Unreal Engine 4 materials☆25Updated 4 years ago
- GitHub clone of https://bitbucket.org/volumesoffun/cubiquity-for-unity3d.git☆12Updated 10 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- A simple dissolve shader with edge colors using noise textures.☆25Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- A networking framework for Unity.☆32Updated last year
- [deprecated] A gameplay framework to simplify Unity development.☆45Updated 6 years ago
- Procedural terrain generator for the Unity 3D engine.☆78Updated 3 years ago
- open half-life bsp in Unity3d☆31Updated last month
- A graph based procedural dungeon generator for Unity☆48Updated 3 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- A 2D volumetric lighting and shadowing solution for Unity☆25Updated 9 years ago
- Volemetric data raymarching renderer☆26Updated 6 years ago