in0finite / UGameCoreLinks
Core framework for Unity3D
☆30Updated last year
Alternatives and similar repositories for UGameCore
Users that are interested in UGameCore are comparing it to the libraries listed below
Sorting:
- A Complete and Powerful Save Game Solution for Unity (Game Engine)☆45Updated 6 years ago
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆46Updated 4 years ago
- procedural block world generation in unity☆15Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated last year
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 6 years ago
- Offscreen indicators for Unity 3D game objects☆52Updated 6 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- Extensions and classes to ease development in Unity☆38Updated 3 years ago
- Library of procedural generation code for use in Unity☆61Updated 7 months ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 5 years ago
- A Unity WebGL template that can be imported to your own project and be used to create WebGL games that automatically resizes itself to fi…☆35Updated last year
- A Unity editor extension to find script references within your project in seconds.☆29Updated 7 years ago
- Reactive node system for Unity☆44Updated last year
- A tool bar that can open each item of Project Settings.☆29Updated 7 years ago
- Node Based Dialog Editor for Unity☆23Updated 7 years ago
- Make your game Ui in minutes!☆44Updated 7 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆48Updated last year
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆30Updated 5 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Utility to parse strings into executable code☆29Updated 5 years ago
- Screenshot utility for Unity runtime & editor☆35Updated 4 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆46Updated 4 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆29Updated 5 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆40Updated 5 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆42Updated 3 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 4 years ago