nihofm / volren
Simple OpenGL-based renderer for volumetric (medical) data
☆11Updated last year
Related projects ⓘ
Alternatives and complementary repositories for volren
- Unbiased Physically Based Differentiable Renderer☆40Updated 2 weeks ago
- ☆30Updated 2 years ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆48Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆55Updated last year
- Surface Simplification using Intrinsic Error Metrics☆60Updated 10 months ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆54Updated 2 years ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆22Updated last year
- Code release for Inverse Global Illumination using a Neural Radiometric Prior☆37Updated last year
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated 10 months ago
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆65Updated 9 months ago
- Differentiable Direct Volume Rendering - Source Code☆36Updated 2 years ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆54Updated 4 months ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆14Updated this week
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆16Updated 3 months ago
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆28Updated last year
- ReSTIR-GI implementation in Mitsuba3☆14Updated last year
- Code release for "3D reconstruction with fast dipole sums"☆29Updated this week
- ☆39Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆19Updated 2 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆87Updated 3 months ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 2 years ago
- diff-render.org website☆20Updated last year
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆35Updated 2 months ago
- Physically based differentiable rendering in C++☆24Updated 2 years ago
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆18Updated last year
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆44Updated last year
- ☆94Updated last month
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆21Updated 2 years ago
- Source code for "A Compact Representation of Measured BRDFs Using Neural Processes" (TOG 2021)☆10Updated last year
- An online test suite for rendering research, based on Disney Research's interactive viewer☆39Updated 2 years ago