Node Based UI Component Written in Swift
☆105Nov 25, 2020Updated 5 years ago
Alternatives and similar repositories for ShinpuruNodeUI
Users that are interested in ShinpuruNodeUI are comparing it to the libraries listed below
Sorting:
- A Node Based User Interface implemented with the Presentation Model Pattern☆41Apr 14, 2015Updated 10 years ago
- AudioKitNodality☆69May 13, 2016Updated 9 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- Example of Using a Knob with a Callback☆18Oct 16, 2017Updated 8 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 6 years ago
- Node based CIKernel creation☆265Apr 13, 2016Updated 9 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Jul 12, 2015Updated 10 years ago
- Lorenz Attractor in Swift & Metal☆41Sep 9, 2017Updated 8 years ago
- Using SpriteKit events to trigger AudioKit sounds☆40Nov 13, 2015Updated 10 years ago
- Safari-like status bar for macOS apps☆49Dec 27, 2016Updated 9 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- vImage / Accelerate convolution filter in Swift☆14May 20, 2015Updated 10 years ago
- An Audiokit Synthesiser Controller by Apple Pencil☆23Nov 23, 2015Updated 10 years ago
- Introduction to 3D Touch in Swift with Peek, Pop and Preview Actions☆27Sep 27, 2015Updated 10 years ago
- CoreImageConvolutionExplorer☆25Jan 14, 2018Updated 8 years ago
- CPU Based Navier Stokes Computational Fluid Dynamics in Swift for iOS☆43May 25, 2016Updated 9 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Apr 21, 2021Updated 4 years ago
- Starting point for an Audio Unit v3 MIDI Instrument implementation☆23Mar 3, 2022Updated 4 years ago
- Nixie Tube Display Component on Swift☆14Aug 28, 2015Updated 10 years ago
- SceneKit Depth of Field Demonstration☆26May 2, 2015Updated 10 years ago
- Apple Pencil Controlled Christmas Tree Bowling!☆12Dec 20, 2015Updated 10 years ago
- ☆13Dec 17, 2019Updated 6 years ago
- Demonstration of chaining a series of CIFilters together☆15Apr 14, 2015Updated 10 years ago
- An (almost) drop in UITableViewDelegate & UICollectionViewDelegate for better async cell operations☆30Sep 21, 2015Updated 10 years ago
- Demo of custom UIGestureRecognizer☆11Apr 12, 2015Updated 10 years ago
- GPUImageDemo☆12Jan 20, 2016Updated 10 years ago
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆46Dec 16, 2019Updated 6 years ago
- A sliding level selector menu for SpriteKit iOS 7 games with a scrolling parallax background☆24Jun 17, 2016Updated 9 years ago
- HOWL: A simple formant synthesizer☆75Aug 15, 2024Updated last year
- A UIControl subclass for two-dimension directional input☆60Apr 21, 2023Updated 2 years ago
- a self-dependence rectangle drawing class for Mac OS. ideal for used as a crop rectangle☆16May 18, 2017Updated 8 years ago
- iPad app to open videos from file system, apply Core Image filters and save result back SavedPhotosAlbum☆72Jul 2, 2020Updated 5 years ago
- Swift MarkingMenu☆216Sep 12, 2015Updated 10 years ago
- Swift tools for text to speech (TTS) and speech to text (STT) powered by MLX☆112Updated this week
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel☆11Mar 23, 2016Updated 9 years ago
- ☆23Aug 13, 2011Updated 14 years ago
- Swift wrapper for ABLLink☆15Jul 24, 2017Updated 8 years ago
- Simeple pie chart on Mac OS X☆24Jan 18, 2016Updated 10 years ago