PSneijder / BspViewerLinks
Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)
☆17Updated 8 years ago
Alternatives and similar repositories for BspViewer
Users that are interested in BspViewer are comparing it to the libraries listed below
Sorting:
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆15Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆29Updated 2 years ago
- Bullet Physics Injection for Source SDK 2013☆46Updated 4 years ago
- ☆30Updated 5 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated 2 months ago
- Public release of Pathos Engine☆48Updated last month
- A Premake script for generating Visual Studio projects for ioquake3☆24Updated 4 years ago
- An RBDOOM3BFG fork with various added support for standalone development☆10Updated last year
- A goldsrc engine extention based on bulletsharp.☆17Updated 4 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- Zoner's Half-Life Tools☆11Updated 11 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- Shader Editor for the Source Engine☆55Updated 8 years ago
- Game engine inspired by id Tech and Source written in C#☆62Updated last year
- Port of doom3 / idtech4 to C#.☆20Updated 11 years ago
- Source Engine 2003 code leak☆30Updated 8 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆75Updated 4 years ago
- ☆14Updated 2 years ago
- Converted crowbar from VB.NET into C# with able running with full features (Based on 0.71 version)☆13Updated 2 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆27Updated 6 months ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆58Updated last year
- mxToolKit - crossplatform UI toolkit by Mete Ciragan☆8Updated last year
- Arsenio 2044 takes place in a world decimated by 4 decades of warfare, corruption, instability, and loss.☆18Updated 5 months ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 3 months ago
- CLR library implementing Valve's Datamodel structure and Datamodel Exchange file format☆18Updated 4 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 10 years ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆17Updated 3 years ago
- Loads and renders Return To Castle Wolfenstein maps☆15Updated 10 months ago
- Decompiler for many BSP formats☆54Updated last year
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆36Updated 8 years ago