Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)
☆19May 1, 2017Updated 9 years ago
Alternatives and similar repositories for BspViewer
Users that are interested in BspViewer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A 3D BSP renderer☆11Apr 26, 2023Updated 3 years ago
- Source Engine BSP file viewer based on OpenGL☆12Apr 12, 2025Updated last year
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆39Nov 2, 2025Updated 9 months ago
- Quake III map and model renderer☆33Aug 14, 2016Updated 9 years ago
- AngelScript port of SCXPM.☆16May 29, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- DromEd Level Editor Developer Textures Kit: Modular developer textures kit for building fast, clean, and easy brushes in DromEd/ShockEd l…☆14Oct 17, 2018Updated 7 years ago
- Zoner's Half-Life Tools☆14Jun 10, 2013Updated 13 years ago
- Opengl based 3D real time PBR render engine.☆10Dec 24, 2023Updated 2 years ago
- Reads and renders v30 bsp and wad files (half-life, cs 1.6, etc.)☆28Apr 27, 2020Updated 6 years ago
- Modern Half-Life (GoldSrc) BSP v30 and WAD3 Viewer, with complete features☆14Mar 1, 2026Updated 5 months ago
- Vluzacn's custom build of Zoner's Half Life Tools (ZHLT)☆20Jun 13, 2021Updated 5 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Sep 17, 2019Updated 6 years ago
- List of source code repositories, related to Half-Life and GoldSrc☆19Aug 30, 2022Updated 3 years ago
- Markdown pages for the wiki☆17Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Converts (Gtk)Radiant .map files to Wavefront .obj formatted files.☆16Apr 15, 2024Updated 2 years ago
- Graphical viewer/editor for Wii 2D screen layouts (brlyt/brlan files) written in C++ using Qt☆16Jun 3, 2014Updated 12 years ago
- ☆12Sep 9, 2023Updated 2 years ago
- A goldsrc engine extention based on bulletsharp.☆19Mar 27, 2021Updated 5 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆38Aug 18, 2020Updated 5 years ago
- A Source Engine BSP Renderer written in Go.☆19Jul 24, 2026Updated 2 weeks ago
- A rather successful attempt at adding TAS functionality for Quake☆18Nov 29, 2023Updated 2 years ago
- A metamod plugin that allows you to write server side plugins with C# on the GoldSrc engine☆15Feb 20, 2016Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Quake Object Oriented Level Editor☆17Sep 21, 2019Updated 6 years ago
- High Resolution Commodore 2.0 BASIC extensions for Vic-20☆13Apr 14, 2025Updated last year
- DOS flight simulator game from 1992☆16Apr 12, 2018Updated 8 years ago
- Experimental BNTX texture extractor☆20Dec 13, 2020Updated 5 years ago
- System shutdown and preparation for hardware-hitting for Amiga demos☆15Dec 31, 2013Updated 12 years ago
- A Quake III level editor that can be used with any engine☆31Jan 16, 2021Updated 5 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆13May 19, 2020Updated 6 years ago
- A very basic quadtree image compression algorithm☆11Nov 22, 2020Updated 5 years ago
- 🎨 Photo Brush Studio project using C# and GDI+ in 4.0 framework envirement in Windows 8, Photo Brush an image editing tools look like Ad…☆15Feb 16, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- My sprx mod menu for gta v, designed for version 1.12 bles☆16May 2, 2023Updated 3 years ago
- Far cry 3 editor decompiled☆14Dec 10, 2012Updated 13 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- Converting and Archiving the SCP-Wiki☆12Sep 20, 2021Updated 4 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Apr 3, 2014Updated 12 years ago
- SWOS++☆15Sep 1, 2025Updated 11 months ago
- Voxel rendering engine for master thesis (voxel skeletal animation)☆13Oct 20, 2024Updated last year