larsjarlvik / collada-parserLinks
.NET Core collada file loader and viewer using OpenTK
☆16Updated 8 years ago
Alternatives and similar repositories for collada-parser
Users that are interested in collada-parser are comparing it to the libraries listed below
Sorting:
- Collada Importer for XNA (Work in Progress)☆16Updated 12 years ago
- .NET wrapper for Irrlicht Engine☆22Updated 6 years ago
- Managed wrappers around DirectX APIs.☆16Updated last week
- XNA4 Xbox Live reimplementation for Steamworks☆14Updated 2 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated last year
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆32Updated 7 years ago
- 3D library in pure C# that allows reading and writing in multiple formats.☆18Updated 3 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- Cross platform .NET math library.☆75Updated last week
- Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is wr…☆93Updated 4 months ago
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆49Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- FBX reader and writer for .NET☆30Updated 5 years ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated 2 years ago
- A real-time rendering library☆42Updated 9 years ago
- Sample SharpVk applications using Vulkan API in C#☆27Updated 7 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆45Updated last month
- .NET Standard targa (.tga) and direct draw surface (.dds) image decoder☆126Updated last week
- Game and prototypes with SharpDX and Directx 11☆51Updated last year
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago
- Sample projects for Veldrid☆125Updated 3 years ago
- Wavefront .obj loader in C# .Net☆112Updated 2 years ago
- C# port of the famous C framework☆70Updated 6 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated 2 weeks ago
- Xultaik Game Engine☆97Updated 11 months ago