VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
☆914Jan 21, 2024Updated 2 years ago
Alternatives and similar repositories for vuda
Users that are interested in vuda are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan compute for people☆350Oct 15, 2023Updated 2 years ago
- General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). …☆2,517May 27, 2026Updated 2 weeks ago
- Implementation of OpenCL 3.0 on Vulkan☆433May 6, 2026Updated last month
- A micro Vulkan compute pipeline and a collection of benchmarking compute shaders☆264Apr 9, 2026Updated 2 months ago
- Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.☆771Apr 16, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Clspv is a compiler for OpenCL C to Vulkan compute shaders☆716Jun 4, 2026Updated last week
- Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library☆1,747Apr 4, 2026Updated 2 months ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆449Nov 2, 2019Updated 6 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆538Jun 4, 2024Updated 2 years ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- Circle C++ shaders☆500Mar 9, 2022Updated 4 years ago
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,288Feb 6, 2025Updated last year
- Making it easier to work with shaders☆5,357Updated this week
- HIP: C++ Heterogeneous-Compute Interface for Portability☆4,345Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- NanoRT, single header only modern ray tracing kernel.☆1,119Oct 1, 2025Updated 8 months ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆76Jun 18, 2019Updated 6 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆249Aug 29, 2024Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆429Mar 24, 2021Updated 5 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Volume Manipulation Library☆17Jul 13, 2023Updated 2 years ago
- Embree ray tracing kernels repository.☆2,703May 29, 2026Updated 2 weeks ago
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Sample benchmark demonstrating the VK_KHR_cooperative_matrix extension☆117Jun 5, 2026Updated last week
- GPU Trace Visualizer☆883Jan 14, 2026Updated 4 months ago
- Awesome Vulkan ecosystem☆3,688May 11, 2026Updated last month
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆183Apr 6, 2026Updated 2 months ago
- ☆887Sep 7, 2021Updated 4 years ago
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆18Jul 15, 2024Updated last year
- Meta loader for Vulkan API☆1,848Jun 5, 2026Updated last week
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 9 months ago
- C++ examples for the Vulkan graphics API☆11,990May 30, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A serialization format for various persistent Vulkan object types.☆753May 5, 2026Updated last month
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,486Updated this week
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Sep 18, 2023Updated 2 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 5 years ago
- CUDA on non-NVIDIA GPUs☆14,266Updated this week
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,100Mar 10, 2024Updated 2 years ago