DigitalRuby / crest
An advanced ocean system implemented in Unity3D
☆18Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for crest
- Convert HDRP/Lit to Better Lit/Lit Materials☆19Updated 2 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆31Updated 6 years ago
- DokoDemoPainter is a fast and easy texture painting solution for Unity and can paint on both regular and skinned meshes☆57Updated 3 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes. …☆18Updated 3 weeks ago
- Collection of Addons for Unity3d MTree by Maxime Herpine☆18Updated 5 years ago
- Extended version of the Unity Terrain Stamp Tool☆52Updated 2 years ago
- SpeedTree v6 HDRP port (via Amplify Shader Editor)☆14Updated 3 years ago
- FXAA Fast Approximate Anti-Aliasing☆32Updated 5 months ago
- Package distribution template for Unity.☆64Updated 4 years ago
- Rainbow smoke simulation made in unity☆25Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆42Updated 2 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a ren…☆44Updated 5 years ago
- ☆21Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆56Updated 3 years ago
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago
- PlayMaker Custom Actions for Unity 4, as part of the PlayMaker ecosystem effort☆27Updated 4 years ago
- ☆54Updated 4 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆48Updated 5 years ago
- This Unity project is a very simple XR interactions example that implements grabbing and climbing using Unity's multiplatform APIs.☆14Updated 5 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆13Updated 7 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Color Picker Element for the newer Unity GUI System☆39Updated 8 months ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 4 years ago
- Examples of Terrain Alignment for Unity☆25Updated last year
- Snow Track Shader☆20Updated 3 years ago