Dandarawy / FunctionParser
A C# library to parse and evaluate any mathematical expression
☆20Updated last year
Alternatives and similar repositories for FunctionParser:
Users that are interested in FunctionParser are comparing it to the libraries listed below
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆22Updated 5 years ago
- A C# wrapper for CGAL☆15Updated 6 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆29Updated last month
- A CSS Parser for .NET. It's BADA55!☆25Updated 9 months ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆37Updated 8 years ago
- Unity plugin which allows running Avalonia on Unity☆43Updated 4 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 2 years ago
- Common code library☆9Updated 2 years ago
- ☆17Updated 2 years ago
- CalcEngine to parse and evaluate string-based mathematical formulas☆13Updated 7 years ago
- For C#:Half-precision floating-point format.☆12Updated 5 years ago
- LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing…☆40Updated 3 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- PNG images encoding in C#☆66Updated 8 years ago
- aot mock source generator☆10Updated 2 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 10 months ago
- US-ASCII transliterations of Unicode text. It supports almost all unicode letters, including Chinese, Cyrillic, Umlauts and etc.☆13Updated 3 years ago
- ☆10Updated 5 years ago
- An open source bit manipulation framework for Unity3D Game Engine. Written in C#.☆23Updated 4 years ago
- Homemade Pixel Art Tool (WIP)☆16Updated 4 months ago
- A long, slow road to an out of core renderer for Unity DOTS☆7Updated 4 years ago
- Geometry objects under MIT licence for CGALDotNet project☆29Updated 2 years ago
- A collection of code for processing images☆23Updated 2 years ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- Epicycle .NET (C#) Math Library☆12Updated 9 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated this week
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 5 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated last month
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆18Updated 4 years ago