dahomey-technologies / Dahomey.ExpressionEvaluator
Evaluate C# Formulas at Runtime
☆43Updated 4 years ago
Alternatives and similar repositories for Dahomey.ExpressionEvaluator:
Users that are interested in Dahomey.ExpressionEvaluator are comparing it to the libraries listed below
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- High performance pure C# native collections.☆30Updated 3 weeks ago
- Hexagonal lib for .NET☆33Updated 4 years ago
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆40Updated 4 months ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆18Updated 5 months ago
- Various collections which are completely unmanaged by the GC☆48Updated 3 years ago
- Extension methods library emitting IL to generate delegates for fast reflection☆96Updated 8 years ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆16Updated 10 months ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆37Updated 8 years ago
- An example Unity project containing demos for ShapeMath2D.☆11Updated 2 years ago
- Ease-of-Use Source Generator Alternative for Unity☆60Updated 10 months ago
- 基于CatLib和ILRuntime的热修复方案,让ILRuntime的使用变得更加简单☆16Updated 5 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated last year
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated 9 months ago
- Netly: Cross-Platform, Multi-Protocol C# Socket Library – Fast, Easy, and Versatile.⚡☆68Updated last week
- A single file DI container☆14Updated last year
- Forked Newtonsoft.Json to support .NET Standard 2.0 with AOT compliance☆29Updated 6 years ago
- ☆17Updated 2 years ago
- ☆16Updated 2 weeks ago
- A lovely .NET Code Generator☆32Updated last year
- Task Parallel is a plugin that makes it easy to create and manage threads in Unity games☆26Updated 2 months ago
- A collection of general purpose utilities for C# and .NET☆15Updated 11 months ago
- An improved version of the offical Unity3D asset store tools.☆18Updated last year
- Example for Fluid HTN☆22Updated 8 months ago
- Server platform for games, which includes router, matchmakers and game servers☆15Updated 2 weeks ago
- DragDrop components based on UGUI☆53Updated 2 years ago
- Functional extensions for Unity☆13Updated last year
- A virtual file system implementation in modern C#.☆40Updated this week
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated last year
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year