CedricGuillemet / BlenderLiveUpdate
Live HTTP/GLTF2 link between Blender and any tool that can stream assets like Babylon.js Playground
☆24Updated 2 years ago
Alternatives and similar repositories for BlenderLiveUpdate:
Users that are interested in BlenderLiveUpdate are comparing it to the libraries listed below
- INACTIVE - Blender add-on to export multiple glTFs at once☆58Updated 2 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆74Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆18Updated this week
- Javascript Blender file parser☆90Updated 7 months ago
- ☆55Updated last year
- Tool for editing GLTF Behavior graphs in Blender (extremely experimental, opinionated for usage in Hubs)☆22Updated last month
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- A starter kit and reference for writing advanced Blender add-ons☆39Updated 4 years ago
- Real-time screen-space global illumination project made for BabylonJS☆23Updated 6 months ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆39Updated last month
- Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine☆26Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆87Updated 2 years ago
- Houdini's glTF integration☆47Updated last year
- OSL to GLSL converter☆40Updated 4 years ago
- This repository is used by OMI to develop and document extensions for the glTF 3D transmission format.☆47Updated 2 weeks ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)☆29Updated 2 weeks ago
- Xatlas Packer Addon for Blender☆87Updated 2 years ago
- A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that use…☆44Updated last year
- Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library☆69Updated 2 years ago
- progressive-shadows test☆28Updated last year
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- Realtime voxel global illumination in WebGL.☆19Updated last year
- To store the source code for the glTF-Compressor project☆62Updated 10 months ago
- An example implementation of OpenPBR in a WebGL pathtracer☆41Updated 2 months ago
- ☆11Updated last year
- Blender GLSL Render Engine☆26Updated 3 weeks ago
- Cool demo.☆19Updated last year
- Realtime viewport render engine for Blender 2.8+☆35Updated 4 years ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated 10 months ago