jure / shaderworlds
A collection of VR-ready shader worlds
☆48Updated 3 years ago
Alternatives and similar repositories for shaderworlds:
Users that are interested in shaderworlds are comparing it to the libraries listed below
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Portals with three.js☆35Updated 3 years ago
- Yet another voxels engine☆30Updated 3 years ago
- Marching cubes renderer for three.js☆56Updated 2 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Faking dispersion caustics by accumulating photons in a texture☆34Updated 6 years ago
- A fast heightmap based voxelizer☆22Updated 3 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- aframevr component for auto baking ambient occlusion to the vertex colors☆23Updated 2 years ago
- ☆23Updated 5 months ago
- ☆28Updated 3 years ago
- Cool demo.☆19Updated last year
- High resolution and depth rendering to PNG for Three.js☆36Updated last year
- Starter repo for THREE.js Locomotion☆37Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆38Updated last week
- ☆54Updated 2 months ago
- Simple CPU gradient noise library. Now with fBm!☆43Updated last month
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 2 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- Collection of three.js examples using lygia shader library☆51Updated last year
- WebGL dunes demo☆37Updated last year
- An experimental project for online collaboration (WebXR, Three.js, WebRTC, multiplayer, positional audio)☆40Updated 4 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆40Updated 2 years ago
- ☆24Updated last year
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- Glow component for A-Frame (https://aframe.io) for your entities☆32Updated 8 months ago