BrianWiz / qevyLinks
Quake .map files for the Bevy game engine.
☆51Updated 8 months ago
Alternatives and similar repositories for qevy
Users that are interested in qevy are comparing it to the libraries listed below
Sorting:
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆31Updated 4 months ago
- TrenchBroom integration, .map, and .bsp loading for Bevy☆85Updated this week
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆85Updated 4 months ago
- Input capture and playback functionality for the Bevy game engine.☆33Updated 9 months ago
- An ability management suite for Bevy.☆77Updated 4 months ago
- Attach Bevy's Handles/Entities statically to Types.☆37Updated last year
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆81Updated 2 weeks ago
- Rudimentary animation state machine system for Bevy Engine☆25Updated last year
- Verlet physics plugin for bevy.☆45Updated 8 months ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆65Updated 4 months ago
- A convenient on-screen message print macro for bevy.☆42Updated last year
- Character controllers for use with Bevy and any physics engine you like☆55Updated 3 years ago
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- ☆48Updated 4 months ago
- Toon Shader for the bevy game engine☆117Updated 11 months ago
- A framework for building adventure games in Bevy.☆52Updated last year
- Billboard text and texture support for bevy☆102Updated last year
- Persist game settings like music volume or graphic settings in a nice toml file in the right location.☆29Updated last month
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Updated 5 months ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆114Updated 2 months ago
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆67Updated 4 months ago
- A gamedev console inspired by classic Unix text editors☆47Updated 4 months ago
- ☆69Updated last year
- A voxel renderer for the bevy game engine☆72Updated 6 months ago
- Minimalistic state machine for Bevy Game Engine.☆37Updated last week
- ☆28Updated 5 months ago
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆69Updated 11 months ago
- Your Own Level Editor Creation Kit☆196Updated last month
- A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.☆39Updated 3 months ago
- Developer console plugin for the Bevy game engine.☆131Updated 8 months ago