Bercon / roquefortLinks
Roquefort - WebGPU fluid simulator
☆64Updated 5 months ago
Alternatives and similar repositories for roquefort
Users that are interested in roquefort are comparing it to the libraries listed below
Sorting:
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Real-Time GPU Texture Codecs for the Web☆78Updated 2 weeks ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- ☆35Updated 3 years ago
- Heightmap isolines geometry generated in a compute shader in TSL☆23Updated last year
- Tools and IntelliSense for GLSL and WGSL.☆155Updated this week
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Track your WebGPU memory usage☆76Updated 5 months ago
- use deno to display WebGPU demos☆37Updated 3 months ago
- Realtime softbody simulation in the browser with WebGPU☆87Updated 3 months ago
- SDF Physics☆46Updated 3 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 2 years ago
- WebGPU game engine for fun and games.☆89Updated this week
- ☆73Updated last year
- Well commented hello triangle example for WebGPU☆61Updated 2 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆64Updated last year
- Check for and avoid redundant state setting☆37Updated 5 months ago
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆66Updated 4 months ago
- WebGPU Sketches & Examples☆42Updated 3 years ago
- A WebGPU engine.☆194Updated last year
- A webgl GLSL minifier based on Angle compiler☆28Updated 5 months ago
- Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtuall…☆25Updated this week
- Generate meshes from signed distance functions and constructive solid geometry operations.☆182Updated 4 years ago
- A WebGPU capture and debugging tool☆46Updated last year
- Neural optimized baked interactive global illumination☆28Updated 3 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 10 months ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- ☆62Updated 3 years ago
- Compute-Less Clustered Lighting☆61Updated last year
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆37Updated 4 months ago