Bang3DEngine / OldBang
Bang OLD REPO. Please go to the current repo ============>
☆19Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for OldBang
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- My personal pet game engine in C++.☆30Updated last year
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 9 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 10 years ago
- The C++ "engine" for a game.☆12Updated 4 years ago
- Small C++ game engine with Lua scripting☆38Updated last year
- single header file libraries for C/C++☆22Updated 4 years ago
- Modern C++ cross-platform window abstraction.☆16Updated 4 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 8 years ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 9 years ago
- A simple game engine written in C++☆37Updated 7 years ago
- ID, a compile-time string hasher and sequential ID generator (C++11)☆27Updated 9 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- Single-file libraries for C/C++ in public domain☆53Updated 3 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated last year
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆38Updated 3 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 3 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- Experimental projects made with xygine☆11Updated 8 months ago
- #include <engine>☆39Updated 6 years ago
- C++ and Lua 3d game engine.☆10Updated 7 years ago
- NessEngine is a 2D rendering engine for games☆32Updated 9 years ago
- C++ Game Engine☆37Updated 9 years ago
- Hertz, simple framerate locker (C++11)☆18Updated 8 years ago
- A database inspired entity-component system for computer games☆14Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆61Updated 5 years ago
- A single header library for managing game entity hierarchies.☆39Updated 4 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago