☆133Apr 19, 2025Updated last year
Alternatives and similar repositories for lygia_examples
Users that are interested in lygia_examples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibil…☆3,346Mar 24, 2026Updated 2 months ago
- ☆40Nov 1, 2022Updated 3 years ago
- ☆74Feb 29, 2024Updated 2 years ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆103Sep 9, 2025Updated 8 months ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆56Oct 18, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Collection of three.js examples using lygia shader library☆56Aug 12, 2023Updated 2 years ago
- ☆549Feb 2, 2024Updated 2 years ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,263Feb 21, 2026Updated 3 months ago
- library to generate 2D/3D geometries☆101Feb 9, 2023Updated 3 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆109Mar 7, 2022Updated 4 years ago
- A general porpose OpenGL app library☆128Jul 6, 2022Updated 3 years ago
- C++/WASM GL Framework☆117Apr 19, 2026Updated last month
- glsl function for making cosine palettes☆34May 11, 2016Updated 10 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆143Jul 6, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code repo for Aalto Day One branding elements☆16Oct 4, 2018Updated 7 years ago
- ☆97Jan 15, 2023Updated 3 years ago
- openFrameworks add-on for interpolating different types of curves based on a minimal set of control points.☆22May 4, 2019Updated 7 years ago
- openFrameworks addon for interacting with live sets like an ableton live session☆11May 7, 2022Updated 4 years ago
- Realtime voxel global illumination in WebGL.☆21Dec 9, 2023Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆187Feb 6, 2026Updated 3 months ago
- Convert image into Shadertoy script that displays it☆26Dec 29, 2018Updated 7 years ago
- webgl-noise shaders ported to work with glslify☆405Dec 27, 2015Updated 10 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Jul 13, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆19Apr 30, 2024Updated 2 years ago
- Geo-Astronomical library for artist☆68Mar 28, 2026Updated 2 months ago
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,897Feb 28, 2026Updated 3 months ago
- ☆20Sep 10, 2019Updated 6 years ago
- GA::kit is G&A's in-house C++ application framework for building interactive experiences.☆22Jan 14, 2026Updated 4 months ago
- 1.3kb experimental pjax lib with a focus on animated page transitions☆10Sep 17, 2022Updated 3 years ago
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆464Jul 18, 2020Updated 5 years ago
- ☆61Jun 9, 2025Updated 11 months ago
- 💎 Minimal three.js alternative.☆369Jan 11, 2026Updated 4 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Tools and IntelliSense for GLSL and WGSL.☆163Jan 20, 2026Updated 4 months ago
- Simple tool to load GLSL shaders on HTML Canvas using WebGL☆2,246Jul 19, 2023Updated 2 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Mar 2, 2012Updated 14 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Web extension for shadertoy.com☆301May 20, 2026Updated last week
- glsl tool functions☆24Apr 1, 2020Updated 6 years ago
- ☆12Jan 31, 2021Updated 5 years ago