igor-elovikov / sd-ie-libLinks
Substance Designer Custom Nodes Library
☆129Updated 4 years ago
Alternatives and similar repositories for sd-ie-lib
Users that are interested in sd-ie-lib are comparing it to the libraries listed below
Sorting:
- Substance Designer Plugin for creating function graphs from code☆79Updated 3 months ago
- 精灵超可爱☆256Updated 10 months ago
- Pivot Painter is a Blender addon to create a 3d model, that will use the Pivot Painter Tool's shaders in Unreal Engine 4☆164Updated 5 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Houdini External Editor with file watchers system☆40Updated 2 years ago
- ☆96Updated last year
- A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.☆186Updated 2 years ago
- Substance Painter Megascan Link plugins☆71Updated 3 years ago
- Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model☆38Updated 3 years ago
- houdini hda tools focused on procedural modeling environments☆145Updated last year
- My personal collection of Houdini HDAs☆64Updated 5 years ago
- Content Examples for the Houdini Engine for Unreal plug-in.☆28Updated 10 months ago
- Publish some small parts in my personal daily-used Houdini accessories☆50Updated 8 months ago
- Realtime Toon Shader for Maya Hardware 2.0 Renderer☆91Updated last year
- A Gui for the Substance Designer Tools☆25Updated 6 years ago
- Substance Designer shader for 1-1 parity with UE4 viewport☆28Updated 4 years ago
- Package for Houdini software☆59Updated 2 weeks ago
- Houdini add-on for Sublime Text☆169Updated last year
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆85Updated 5 months ago
- Houdini Data Interface for UE4 Niagara☆345Updated 6 months ago
- mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io☆328Updated this week
- Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural la…☆86Updated last month
- ☆74Updated 6 months ago
- Branch of Blender featuring a Houdini Engine based modifier☆186Updated 5 years ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆84Updated 10 months ago
- Substance 3D Designer plugin enabling to copy/paste node parameters and store/restore node states.☆11Updated 4 months ago
- An easy to use program that generates custom IES files☆60Updated 5 years ago
- Easily copying and pasting of geometry between 3D Applications☆310Updated 3 years ago
- shared OSL shaders for 3ds Max☆236Updated last year
- 3ds Max python samples☆254Updated last year