sho7noka / Yurlungur
The universal scripting wrapper for Maya, Houdini and Unreal Engine.
☆66Updated 3 months ago
Alternatives and similar repositories for Yurlungur:
Users that are interested in Yurlungur are comparing it to the libraries listed below
- setup PySide 6 (Qt) in Unreal engine☆39Updated 10 months ago
- Unreal Integration based on tk-config-default2☆33Updated 7 months ago
- Toolkit Integration in Epic's Unreal engine☆63Updated 8 months ago
- Python Editor for unreal engine☆26Updated 4 years ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆37Updated 5 years ago
- Stubs and stub generator for PyMXS☆37Updated 2 years ago
- A simple tool for exporting characters from Maya to UE4☆56Updated 6 years ago
- Atoms Crowd extension for Gaffer☆27Updated 9 months ago
- Advanced function library, written in VEX language for SideFX Houdini. Now in development☆15Updated 3 years ago
- ☆54Updated 2 years ago
- ☆47Updated 5 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Rigging and animation tools for Maya☆53Updated last year
- Sidefx Houdini integration of Pyblish☆18Updated 2 years ago
- Maya animation curves simplifier☆53Updated 5 years ago
- Houdini Gaia Toolkit☆22Updated 7 years ago
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆43Updated 4 months ago
- Houdini little tools and knowledge☆45Updated last month
- Arnold Cartoon Shaders For Anime☆23Updated 6 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆28Updated 3 weeks ago
- A mix of tools for Maya☆64Updated 6 years ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆28Updated 2 years ago
- A Standalone Maya Task Server☆66Updated 8 years ago
- Maya Soft IK Solver☆84Updated 5 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 6 years ago
- Harmonic Deformer for Autodesk Maya☆55Updated 5 years ago
- Code base for Art Pipelines creating an easy to use API for Technical Artists.☆42Updated 10 years ago
- GUI front-end for maya-capture☆78Updated last year
- Runtime Compiled C++ in Maya☆48Updated 7 years ago