cgtoolbox / Gaia
Houdini Gaia Toolkit
☆22Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Gaia
- Houdini Digital Assets☆21Updated 4 years ago
- ☆47Updated 4 years ago
- Houdini little tools and knowledge☆41Updated 3 months ago
- Fog shader for Houdini Mantra☆20Updated 3 years ago
- Houdini Tools☆58Updated 2 weeks ago
- Bringing MeshLab functionality into Houdini☆35Updated 7 years ago
- Library of my personal houdini scripts and tools (VEX, Python, OpenCL)☆40Updated 2 years ago
- Anysotropy Matrix SOP node (multithreaded). SideFX® Houdini® Plugin☆16Updated 6 years ago
- Toolset for Houdini☆28Updated last year
- Houdini VEX/CVEX shader for Arnold☆30Updated 7 years ago
- A Deadline farm submission tool.☆36Updated 2 years ago
- A repository of tools developed in production.☆26Updated 3 years ago
- some serious voodo bruh.☆25Updated 6 years ago
- A simple SideFX Houdini package manager☆39Updated 5 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 6 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆27Updated last month
- Houdini Files, Hdas, Effects☆34Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆67Updated 2 years ago
- A mix of tools for Maya☆62Updated 5 years ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆35Updated 4 years ago
- PySide helper for Houdini☆39Updated 7 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago
- ☆67Updated last month
- A collection of Houdini OTLs☆16Updated 7 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- How to split polygons in VEX!☆20Updated 6 years ago
- Now in development☆25Updated 3 years ago