proceduralit / PI_SandboxLinks
☆96Updated last year
Alternatives and similar repositories for PI_Sandbox
Users that are interested in PI_Sandbox are comparing it to the libraries listed below
Sorting:
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆85Updated 4 months ago
- Content Examples for the Houdini Engine for Unreal plug-in.☆28Updated 8 months ago
- Pivot Painter is a Blender addon to create a 3d model, that will use the Pivot Painter Tool's shaders in Unreal Engine 4☆164Updated 5 years ago
- UE4 Plugin for generating Impostors for static meshes☆55Updated 5 years ago
- Unreal Engine 5 Plugin for a variety of Tech Art Tools and features.☆193Updated last year
- Substance Designer Plugin for creating function graphs from code☆79Updated last month
- Easily create Unreal Engine 5 Master Materials☆95Updated last year
- ☆122Updated last week
- Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural la…☆81Updated last month
- Pivot Tool for Maya☆15Updated 4 years ago
- Original repo for MaterialVault Unreal Engine Plugin☆161Updated last year
- LiveLink Plugin for Houdini and Unreal Engine☆80Updated 3 years ago
- ☆58Updated 5 years ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆81Updated 9 months ago
- LightmassConfiguration is a script made for Unreal Engina 4 to allow to change from Unreal's CPU Lightmass to GPU Lightmass (made by Luos…☆114Updated 3 years ago
- An example project showcasing PCGExtendedToolkit☆72Updated last week
- Python scripts I made which you can run on your project to help identify assets that could be worth looking at optimising (these scripts …☆30Updated 3 years ago
- Substance Designer Custom Nodes Library☆129Updated 4 years ago
- Substance Painter Megascan Link plugins☆71Updated 3 years ago
- Texture packing and unpacking tool plugin for Unreal Engine☆48Updated last year
- An implementation of HexTile tiling within Unreal Engine☆29Updated 2 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆46Updated 6 months ago
- ☆94Updated last year
- A raymarched aurora borealis effect for Unreal 4☆110Updated 4 years ago
- houdini hda tools focused on procedural modeling environments☆139Updated last year
- A Recipe Book on ways to use Python in Unreal Engine 5 written by Brian Kortbus☆130Updated 4 months ago
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆44Updated 2 weeks ago
- Toolkit Integration in Epic's Unreal engine☆64Updated 10 months ago
- Unreal Engine 5 plugin with some animation helpers☆66Updated 6 months ago