chloesun / wfc_houdiniLinks
Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model
☆39Updated 4 years ago
Alternatives and similar repositories for wfc_houdini
Users that are interested in wfc_houdini are comparing it to the libraries listed below
Sorting:
- Houdini External Editor with file watchers system☆40Updated 2 years ago
- Vegetation Generation Tool for Houdini☆90Updated 8 years ago
- Substance Designer Plugin for creating function graphs from code☆80Updated 5 months ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- My personal collection of Houdini HDAs☆66Updated 6 years ago
- 🎨 Houdini / PDG Plugin for Embark Studios' Example-based texture synthesis☆112Updated 4 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆51Updated 10 months ago
- Unreal Mass Zone Graph ⇋ Houdini Engine: Real-Time Data Translator☆30Updated 4 months ago
- Houdini Gaia Toolkit☆22Updated 7 years ago
- Library of my personal houdini scripts and tools (VEX, Python, OpenCL)☆43Updated 3 years ago
- Package for Houdini software☆62Updated 3 weeks ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- houdini hda tools focused on procedural modeling environments☆155Updated 2 months ago
- Repository for VEX for Algorithmic Design tutorial series.☆52Updated 4 years ago
- Houdini's FBX integration.☆52Updated last month
- SpeedTree Fbx importer for Houdini☆12Updated 3 years ago
- Houdini Files, Hdas, Effects☆37Updated 5 months ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆89Updated last year
- ☆143Updated last year
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 6 years ago
- Houdini things!☆196Updated last year
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆87Updated 8 months ago
- Houdini Library.☆27Updated 2 years ago
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆52Updated 2 weeks ago
- Tensorflow implementation of Style Transfer for Smoke Simulations. Created as part of ETH Zurich Student Summer Research Fellowship☆53Updated 4 years ago
- simple integration of Nvidia Flex technology into SideFX Houdini☆100Updated last year
- Digital Assets to supplement non-procedural features of Houdini☆91Updated last year
- Substance Designer Custom Nodes Library☆131Updated 5 years ago
- A collection of tools, scripts, and python panels for Houdini☆77Updated this week
- A place where I dump interesting Houdini things for your amusement☆32Updated 6 months ago