secarri / MipFloodingLinks
C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.
☆91Updated last year
Alternatives and similar repositories for MipFlooding
Users that are interested in MipFlooding are comparing it to the libraries listed below
Sorting:
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆86Updated last year
- ☆95Updated 2 years ago
- Unreal Mass Zone Graph ⇋ Houdini Engine: Real-Time Data Translator☆33Updated 2 months ago
- Pivot Tool for Maya☆16Updated 5 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆54Updated 2 months ago
- Unreal PCG ⇋ Houdini Engine: Seamless Integration☆65Updated 2 months ago
- Simple Python communication system for DCC's and Game Engines☆140Updated 2 weeks ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Substance Designer Plugin for creating function graphs from code☆81Updated 9 months ago
- Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural la…☆117Updated 2 months ago
- setup PySide 6 (Qt) in Unreal engine☆49Updated 7 months ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆113Updated 2 years ago
- Content Examples for the Houdini Engine for Unreal plug-in.☆34Updated last year
- Unreal Engine equivalent Maya Python Script Editor☆64Updated last year
- A Recipe Book on ways to use Python in Unreal Engine 5 written by Brian Kortbus☆149Updated last year
- An implementation of HexTile tiling within Unreal Engine☆28Updated 3 years ago
- Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model☆39Updated 4 years ago
- Tools for generating SDF from textures in Unreal Engine☆78Updated 2 months ago
- An Unreal plugin for facilitating content migrations by way of Perforce's copy up/merge down mechanism.☆26Updated last year
- Substance Designer Custom Nodes Library☆133Updated 5 years ago
- A place where I dump interesting Houdini things for your amusement☆34Updated 10 months ago
- Wiki for the BlenderGameTools repo & Blender/UE files☆89Updated 6 months ago
- A python 3 wrapper around Unreal remote control http api.☆29Updated last year
- ☆100Updated last year
- LiveLink Plugin for Houdini and Unreal Engine☆85Updated 3 years ago
- RenderMan for Substance Painter☆89Updated 3 years ago
- Houdini Engine Sample Application.☆48Updated 5 months ago
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Updated 4 years ago
- a unreal plugin template for pure python plugins☆30Updated 7 months ago
- Python 3 wrapper for Substance Batchtools by Allegorithmic.☆20Updated 8 years ago