AlerianEmperor / OpenGL-Object-LoadingLinks
Simple yet Powerful OpenGL Program capable of loading any 3D.obj in the world!
☆21Updated last year
Alternatives and similar repositories for OpenGL-Object-Loading
Users that are interested in OpenGL-Object-Loading are comparing it to the libraries listed below
Sorting:
- Implementation of two of the most famous subdivision algorithms: Loops Subdivision and CatMull-Clark Subdivision.☆20Updated 3 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆20Updated 2 weeks ago
- Level Editor Developed in C++ OpenGL 3.3 SDL 2.0 CEGUI☆14Updated 6 years ago
- Simple 3D game engine for educational purposes☆18Updated last year
- A physically-based rendering engine written in C++ using OpenGL☆13Updated 2 years ago
- Rendering Complex Shape With Sphere Tracing☆23Updated 2 years ago
- C++ Framework for Computer Graphics Course at UPF☆11Updated 7 months ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 5 years ago
- A Modern OpenGl Renderer☆17Updated 4 years ago
- Verus Engine is a modern 3D game engine.☆41Updated 9 months ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13Updated 2 years ago
- OpenGL C++ Framework for the realtime rendering course☆52Updated last year
- An open source 3D game engine☆13Updated 10 years ago
- A game engine editor built in WPF☆13Updated 2 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆11Updated 5 months ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- A 3D game engine.☆21Updated 6 years ago
- directx11 renderer☆33Updated 3 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- C++ 3D Engine built with Vulkan☆21Updated 2 weeks ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- A lightweight 3D rendering engine based on modern OpenGL☆40Updated last year
- High-Performance Real-Time Forest Rendering Engine developed using Vulkan☆18Updated 7 years ago
- 3D Game Engine☆21Updated 3 months ago
- Powerful Path Tracing Engine For Realistic Rendering☆71Updated last year
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆10Updated 6 years ago
- A Tiny 3D Game Engine☆38Updated 2 years ago