AeonGames / AeonEngine
Aeon Games Flagship Game Engine
☆15Updated 4 months ago
Alternatives and similar repositories for AeonEngine:
Users that are interested in AeonEngine are comparing it to the libraries listed below
- Lightweight, performance oriented, Core library for 'C' programmers☆54Updated 9 years ago
- Cg open-source compiler☆31Updated 12 years ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Fooling around with a tri rasterizer☆14Updated 12 years ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆35Updated 6 years ago
- Rendering library for 2D/3D graphics☆22Updated last year
- Platform abstraction and utility library☆19Updated 3 months ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- ☆17Updated 2 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- C++ 3d math types for game developers☆21Updated last year
- ☆18Updated 8 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last month
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- An experimental sprite rendering setup utilizing SSBO's, Threading, EnTT reactive systems, and array-textures based sprite caching.☆6Updated 5 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- Wavefront .obj file loader written in C (C99)☆13Updated 4 years ago
- ☆16Updated 11 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆13Updated 9 years ago
- A collection of single-header libraries to help with reloading, debugging and profiling C(++) code.☆15Updated 10 months ago
- Cross-platform entry point library☆64Updated 4 months ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 5 years ago
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Embeddable console 1bpp font that supports many european/eastern unicode codepoints. Aimed to gamedev (C++11).☆13Updated 9 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆29Updated 8 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago