An OpenGL-friendly binary file format for 3D scenes
☆14May 14, 2012Updated 14 years ago
Alternatives and similar repositories for drone
Users that are interested in drone are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenGL version of OculusRoomTiny Sample enclosed in the Oculus SDK for Windows 0.4.4 Beta☆10Mar 2, 2015Updated 11 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- Raytracing using C++ template metaprogramming☆11Nov 19, 2011Updated 14 years ago
- nv2D: Efficient immediate-mode style 2D rendering using OpenGL 4.x core vertex buffer objects☆15Oct 3, 2013Updated 13 years ago
- A Sparse Voxel Octtree Renderer that uses OpenGL and/or OpenCL. Builds on Windows, Linux & MacOS. Mac version currently broken.☆46Jun 9, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Header-only C++ container to easily convert between AOS and SOA data layouts☆14Oct 12, 2021Updated 5 years ago
- Evolved Virtual Creatures of Karl Sims Project 1994 with DX3D, PhysX, Genetic Algorithm, Neural Net Algorithm, Genotype Script☆12Oct 13, 2016Updated 10 years ago
- Learning algorithms and drivers for a dynamixel based walking robot developed at Cornell.☆22Mar 5, 2015Updated 11 years ago
- NaCl Pepper 18 C API OpenGLES skeleton example☆10Apr 24, 2012Updated 14 years ago
- An insecure alternative WebVR stack for the HTC Vive on Linux.☆16Nov 15, 2016Updated 9 years ago
- Go implementation of NEAT☆11Oct 12, 2016Updated 10 years ago
- An experimental Qt-based port of ShaderToy code running in OculusVR.☆14Dec 6, 2014Updated 11 years ago
- Radix sorting on the GPU with C++ AMP☆10Feb 14, 2013Updated 13 years ago
- Koblenz Rendering Engine☆18Jul 28, 2013Updated 13 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Fast Lossless Color Image Compression Library☆10Jun 21, 2022Updated 4 years ago
- A Variety of Open Source WebGL Demonstrations from the Ashima Group☆24Mar 8, 2013Updated 13 years ago
- [Discontinued] A general purpose raytracing system written in C++ and GLSL.☆18Jul 10, 2021Updated 5 years ago
- Quick occlusion culling demo using OpenGL and OpenCL☆20Apr 25, 2012Updated 14 years ago
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆72Sep 25, 2012Updated 14 years ago
- Furnace to TAD converter☆11Mar 22, 2026Updated 7 months ago
- lossy GPU-friendly image compression\decompression☆13Dec 5, 2021Updated 4 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A C++11 function to normalize resource identificators☆24Feb 1, 2016Updated 10 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆69Sep 18, 2012Updated 14 years ago
- Cython bindings for GLFW3☆20Nov 3, 2015Updated 11 years ago
- OpenVDB Points Development Repository☆40Jan 21, 2017Updated 9 years ago
- Cube map image stitching☆22Aug 25, 2016Updated 10 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 5 years ago
- OpenVR SDK | DEPRECATED: Valve's upstream OpenVR now does all that this repository did☆16Mar 21, 2021Updated 5 years ago
- Wicked fast, thread safe in-memory key/object store for C++☆11Dec 8, 2016Updated 9 years ago
- Tiny portable virtual memory wrapper☆13Nov 4, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Adobe's C++ Performance Benchmarks for modern compilers (and build systems)☆12Aug 3, 2019Updated 7 years ago
- Production Shading Library☆35Oct 14, 2022Updated 4 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆224Sep 1, 2015Updated 11 years ago
- Maya to renderer connections☆49Jan 4, 2016Updated 10 years ago
- Parallax Occlusion Mapping + Self Occlusion shader☆25Dec 5, 2015Updated 10 years ago
- best render comparing software in town!☆41Apr 5, 2026Updated 7 months ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
Are these results useful?