ADN-DevTech / 3dsMax-SampleCode
☆12Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for 3dsMax-SampleCode
- Bringing MeshLab functionality into Houdini☆35Updated 7 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 5 months ago
- A really small getting-started project for USD based projects☆45Updated last year
- Houdini Gaia Toolkit☆22Updated 6 years ago
- A Convex Hull plug-in for Maya based on StanHull☆40Updated 8 months ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆35Updated 4 years ago
- Maya-dx11Shader-Sample☆22Updated 9 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆66Updated last year
- Houdini's FBX integration.☆49Updated 3 months ago
- Tangent space calculator for Houdini☆38Updated 7 years ago
- Python Wrapper for xNormal☆65Updated 4 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆76Updated 7 years ago
- A system for hosting PyQt applications inside Softimage's interface.☆29Updated 9 years ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆27Updated 2 years ago
- Fog shader for Houdini Mantra☆20Updated 3 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆33Updated 5 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆32Updated 2 years ago
- Sync meshes between Maya and ZBrush running on different workstations☆22Updated 8 years ago
- Maya .Net Wizards for Visual Studio☆36Updated 2 years ago
- A plugin to create a reticle for a camera in Maya☆45Updated 8 months ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago
- Arnold Cartoon Shaders For Anime☆19Updated 5 years ago
- Stubs and stub generator for PyMXS☆35Updated 2 years ago
- Maya Soft IK Solver☆84Updated 5 years ago
- Anysotropy Matrix SOP node (multithreaded). SideFX® Houdini® Plugin☆16Updated 6 years ago
- Toolkit Integration in Epic's Unreal engine☆61Updated 3 months ago
- A library of useful compounds and tools for Max Creation Graph.☆31Updated 8 years ago
- Rigging and Animation toolset for Autodesk Maya☆28Updated 13 years ago
- A Generic N Dimentions Radial Basis Interpolation solver in KL☆33Updated 7 years ago
- Avalanche Content Toolset☆28Updated 3 years ago