AClon314 / mocap-wrapperLinks
GVHMR, TRAM, WiLoR...mocap install/run with blender/unreal in one command
☆11Updated 3 weeks ago
Alternatives and similar repositories for mocap-wrapper
Users that are interested in mocap-wrapper are comparing it to the libraries listed below
Sorting:
- ☆11Updated 2 years ago
- Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.☆20Updated 2 years ago
- Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.☆12Updated 2 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 2 months ago
- We provide a way to fuse MANO parameters into SMPLX.☆35Updated 5 months ago
- A JupyterLab library to quickly display 3d character animations☆18Updated 6 months ago
- Build and visualize musculoskeletal models in Blender☆45Updated last week
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆59Updated 3 weeks ago
- Maya plugin for SMPL model integration☆27Updated 2 years ago
- Read, write, edit and create .bvh files with hierarchical 3D transforms☆58Updated last month
- 3D-space human motion capture from 6 IMUs built upon TransPose, PIP, and PNP☆25Updated 3 weeks ago
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆14Updated 2 years ago
- Runtime ROS animatable SMPL body model for Unreal Engine☆44Updated 4 years ago
- Retargeting of the Motorica Dance dataset onto a common skeleton☆36Updated 3 weeks ago
- Data structures and utilities for skeleton animations.☆44Updated 2 months ago
- Character Animation Tools for Python.☆243Updated last year
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆45Updated last year
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆16Updated 2 years ago
- Retargeting of the 100STYLE dataset onto a common skeleton☆28Updated 3 weeks ago
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆68Updated 3 weeks ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆25Updated last year
- Retargeting of the ZeroEGGs dataset onto a common character☆38Updated 3 weeks ago
- A simple SMPL library☆14Updated last week
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆147Updated last year
- ☆15Updated 3 years ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last month
- ☆65Updated 11 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆25Updated last year
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆200Updated 11 months ago
- Use this Blender Addon to import & clean Mocap Pose data from .npz or .pkl files. These files may have been created using Numpy, ROMP, or…☆29Updated 3 years ago