PDE26jjk / XGenUEGroomExporterLinks
A small tool to export XGen to UE Groom.
☆31Updated 3 weeks ago
Alternatives and similar repositories for XGenUEGroomExporter
Users that are interested in XGenUEGroomExporter are comparing it to the libraries listed below
Sorting:
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Updated 9 months ago
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- ☆30Updated 5 years ago
- Bell collider for Maya☆54Updated last year
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆122Updated 9 months ago
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆52Updated 3 years ago
- ☆19Updated 9 months ago
- Unreal Engine Gear☆67Updated last week
- nCloth to Joints Rig Tool for Game(Maya Plug-in)☆17Updated 6 years ago
- Procedural rigging tool for Maya☆69Updated 2 years ago
- Keyframe Reduction for Maya using least-squares method.☆102Updated 5 years ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- a template for Substance Painter Python plugins☆14Updated 9 months ago
- DemBones python bindings for use in Maya.☆96Updated 2 years ago
- Anchor transforms to world or object space in Maya.☆26Updated 3 years ago
- Compounds for Position Based Dynamics in Bifrost☆29Updated last year
- Free Maya Tools for 3D Animators☆55Updated 3 months ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆35Updated 5 months ago
- Easily bridge data between Maya and Cascadeur with this Maya Module☆30Updated 3 weeks ago
- Dynamic Chain Rig Tool for Game (Maya Plug-in)☆16Updated 6 years ago
- My Personal Script Snippet Code Base☆57Updated last year
- Flexible picker for animators in Maya☆31Updated 3 weeks ago
- Unreal Engine 5 groom exporter to alembic☆12Updated last month
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆51Updated last year
- Maya toolkit used to save/load pose and animation clip.☆29Updated 6 years ago
- ☆30Updated last week
- A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.☆100Updated 3 months ago
- ☆19Updated 7 years ago
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- Collaborative rigging tool development☆41Updated last year