We provide a way to fuse MANO parameters into SMPLX.
☆56Mar 19, 2025Updated last year
Alternatives and similar repositories for Mano2Smpl-X
Users that are interested in Mano2Smpl-X are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CoMA: Compositional Human Motion Generation with Multi-modal Agents☆14Jul 31, 2025Updated 8 months ago
- GVHMR, TRAM, WiLoR...mocap install/run with blender/unreal in one command☆23Dec 11, 2025Updated 4 months ago
- ☆19Mar 9, 2025Updated last year
- Simulate and Render MuJoCo in the Browser with 3DGS.☆40Updated this week
- [CVPR 2025] HumanMM: Global Human Motion Recovery from Multi-shot Videos☆118Mar 20, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official pytorch implementation of VersatileMotion based on MMEngine☆69Dec 20, 2025Updated 4 months ago
- M3GPT: An advanced multimodal, multitask framework for motion comprehension and generation.☆19Dec 12, 2024Updated last year
- HaMeR: Reconstructing Hands in 3D with Transformers☆949Feb 7, 2026Updated 2 months ago
- 🔥(CVPR 2025 Highlight) Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera☆242Mar 12, 2026Updated last month
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", ICCV 2025☆104Mar 25, 2026Updated 3 weeks ago
- Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024☆1,510Jul 14, 2025Updated 9 months ago
- Use Blender for figures.☆15Feb 11, 2026Updated 2 months ago
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆601Jun 8, 2025Updated 10 months ago
- [ICLR 2026] Official Implementation for Paper "Joint Optimization for 4D Human-Scene Reconstruction in the Wild"☆214Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆51Jun 26, 2025Updated 9 months ago
- ☆35Jul 25, 2023Updated 2 years ago
- PromptHMR: Promptable Human Mesh Recovery☆397Jan 28, 2026Updated 2 months ago
- [ICCV 2025] The official implementation of MotionLab☆188Dec 3, 2025Updated 4 months ago
- ☆15Sep 21, 2025Updated 6 months ago
- Bone and Tissue inference wrapper☆15Nov 7, 2024Updated last year
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆219Oct 8, 2025Updated 6 months ago
- KMM: Key Frame Mask Mamba for Extended Motion Generation☆19Sep 22, 2025Updated 6 months ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆432May 22, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆63May 7, 2025Updated 11 months ago
- ☆22Jul 11, 2025Updated 9 months ago
- ☆22Apr 17, 2024Updated 2 years ago
- ☆30Jun 30, 2025Updated 9 months ago
- ReMoMask: Retrieval-Augmented Masked Motion Generation☆39Feb 14, 2026Updated 2 months ago
- (Incomplete version) This is an implementation of affordancellm.☆19Oct 17, 2024Updated last year
- [CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation☆338Oct 3, 2025Updated 6 months ago
- WiLoR: End-to-end 3D hand localization and reconstruction in-the-wild☆483Apr 7, 2026Updated last week
- The Fast Way From Vertices to Parametric 3D Humans☆170Mar 23, 2026Updated 3 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆54Jul 26, 2025Updated 8 months ago
- [CVPR 2025] Official Implementation of "MixerMDM: Learnable Composition of Human Motion Diffusion Models".☆25Sep 8, 2025Updated 7 months ago
- [CVPR25 Oral (Top 3.3%)] Official code for paper "Reconstructing Humans with a Biomechanically Accurate Skeleton".☆610Mar 6, 2026Updated last month
- ☆19Dec 8, 2024Updated last year
- ☆17Sep 10, 2021Updated 4 years ago
- Official Implementation of MAMM: Motion Control via Metric-Aligning Motion Matching☆22Aug 2, 2025Updated 8 months ago
- ☆241Nov 21, 2025Updated 4 months ago