arifyaman / faceDepthAI
Create face depth frames from images using landmarks
☆32Updated 2 months ago
Alternatives and similar repositories for faceDepthAI:
Users that are interested in faceDepthAI are comparing it to the libraries listed below
- Face Depth Frame Mancer Documentation☆18Updated last month
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆90Updated last year
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆45Updated 3 months ago
- ☆69Updated 2 years ago
- Tools for MetaHuman DNA☆30Updated last year
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆151Updated 6 months ago
- The NeuroSync Player allows for real-time streaming of facial blendshapes into Unreal Engine 5 using LiveLink - enabling facial animation…☆26Updated this week
- creates live link app blendshape data formated in csv from video, for facial motion capture☆156Updated 11 months ago
- A Maya script that will export the shader trees in a json file that can be read into Blender to reconstruct the shaders in Blender☆21Updated last month
- OSC Live Link for Unreal and Hallway☆25Updated 2 years ago
- A python script to modify the metahuman rig into a new one for Maya.☆73Updated 2 months ago
- Blender Addon that generates ARKit blendshapes for facial motion capture☆29Updated last year
- ComfyUI RTX Remix☆29Updated 4 months ago
- AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.☆87Updated last year
- UE5 plugin with stable diffusion integration☆64Updated last year
- Convert DazStudio hair to particle Hair in Blender. Fork of Blender Plugin created by Cinus.☆71Updated 4 months ago
- ☆23Updated 9 months ago
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 2 years ago
- UE4 plugin and sample project to receive data from MocapForAll☆20Updated 2 years ago
- Trybe Rig is a fast and easy 1-click rigging solution for Blender. This add-on allows you to quickly rig characters, add them as blendsha…☆17Updated last year
- convert VMCProcotol to MOPProcotol☆58Updated 3 years ago
- Python 3 version of cgmTools --- WIP☆35Updated 2 weeks ago
- A set of tools to export and import MetaHuman meshes using Unreal Engine☆25Updated 2 years ago
- Basic face poses for ArKit face capture. Made with default Parameter settings. Saved as Daz Pose Preset.☆18Updated 4 years ago
- ☆43Updated this week
- Digital Human and Meta-Human Inspired Skin Shader / Paragon Based Hair Shader / Epic's Eyes Shader☆14Updated 3 years ago
- Motion Capture runtime for UE4☆78Updated 3 years ago
- Transfer Blendshape between meshes with different topology☆12Updated 2 years ago
- A simple armature retargeting tool for Blender☆122Updated 2 years ago
- OWL VTuber Studio for Live-Streaming☆30Updated last year