jdpulgarin / Tennis-MoCap
MoCap data collected from 17 players of the Caldas-Colombia tennis league.
☆9Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for Tennis-MoCap
- Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.☆12Updated last year
- Tools and Parser for Metahuman DNA - WIP☆17Updated 2 years ago
- Converting Carnegie Mellon University Motion Capture Database to custom blender armature☆15Updated 6 years ago
- Blender Motion Capture using your camera!☆111Updated 2 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆31Updated 3 years ago
- Official implementation of "DeMoCap: Low-cost Marker-based Motion Capture" method.☆41Updated 2 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆107Updated 3 years ago
- solving Inverse kinematic of whole human body chain with FABRIK☆46Updated 2 years ago
- ☆55Updated 3 months ago
- Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).☆42Updated 4 months ago
- mediapipe landmark to mixamo skeleton☆33Updated last year
- transfers weights/colors/positions from one mesh to the other (with arbitrary topology)☆13Updated 5 years ago
- Facial auto-rig. A description and video on web site:☆12Updated 5 years ago
- Blender add-on to get cinematographic moves☆13Updated 3 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated last year
- Blender Rig Retargeting Addon allows mapping motions of one rig to another. Works with ANY rig and allows user to map bones from one rig…☆128Updated last year
- Yet Another Speech Parser (YASP) Blender Plugin☆16Updated 4 years ago
- Machine Learning project aimed at converting images into .obj 3D models by representing them as Blender hair-type particle systems.☆25Updated 3 years ago
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆22Updated last year
- Headbox tool to do facial animation on the Microsoft Rocketbox☆46Updated 2 years ago
- Mirror : a maya facial capture animation toolkit based on mediapipe☆21Updated 2 years ago
- Trybe Rig is a fast and easy 1-click rigging solution for Blender. This add-on allows you to quickly rig characters, add them as blendsha…☆17Updated last year
- Inverse kinematic solver (FABRIK) for a simple 3D chain☆10Updated 3 years ago
- Demo code to supplement tutorials on my blog, Maya plugins/Deformers.☆16Updated 4 years ago
- Maya plugin for SMPL model integration☆22Updated last year
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 3 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆21Updated 3 years ago
- A JupyterLab library to quickly display 3d character animations☆11Updated 5 months ago
- A set of tools to export and import MetaHuman meshes using Unreal Engine☆24Updated last year
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆51Updated 3 years ago