EricPendergast / shadows-are-walls-REVAMP
This is a rewrite of my original shadows-are-walls project. Runs on (mostly) pure ECS in Unity, and has a fully custom physics engine.
☆11Updated 3 years ago
Alternatives and similar repositories for shadows-are-walls-REVAMP
Users that are interested in shadows-are-walls-REVAMP are comparing it to the libraries listed below
Sorting:
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- ☆11Updated 5 years ago
- ☆18Updated 3 months ago
- Simple Octree for Unity with Job System☆27Updated 4 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆21Updated last year
- ☆20Updated this week
- A dialogue system for Unity.☆13Updated 3 years ago
- Unity project for the replay video☆11Updated 3 years ago
- ☆25Updated 4 years ago
- Small package to help using Unity's custom player loop.☆11Updated last year
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- ☆15Updated 3 years ago
- A Generic Quad-Tree data-structure in C#/Unity3D.☆14Updated 5 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- ☆24Updated last year
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Upgrades standard UGUI text to TextMeshPro☆16Updated 5 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- PrefabAPI allows you to create custom prefabs with one simple method, without needing to use any asset bundles, and it even works in runt…☆18Updated 3 years ago
- Prototype solution for level design visual scripting using Unity Engine☆15Updated last year
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Procedural generation of 3D maps with snappable meshes☆29Updated 4 months ago
- A Unity plugin to build projectile weapons☆22Updated 5 years ago
- Unity Networking Library Benchmark on Bad Network Conditions☆16Updated 10 months ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆23Updated last year
- 🌪️🌀 An animation system for tweening object properties in Unity.☆34Updated last month
- A simple Line of Sight (LOS) implementation with Unity physics ray casting system☆12Updated 3 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago