EricPendergast / shadows-are-walls-REVAMPLinks
This is a rewrite of my original shadows-are-walls project. Runs on (mostly) pure ECS in Unity, and has a fully custom physics engine.
☆11Updated 4 years ago
Alternatives and similar repositories for shadows-are-walls-REVAMP
Users that are interested in shadows-are-walls-REVAMP are comparing it to the libraries listed below
Sorting:
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 4 years ago
- ☆18Updated this week
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 5 years ago
- An example showing the how ECS Events package can be utilized in a game.☆19Updated 5 years ago
- ☆11Updated 6 years ago
- NPC-Engine Unity integration package☆22Updated 3 years ago
- A Generic Quad-Tree data-structure in C#/Unity3D.☆15Updated 6 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated last year
- PrefabAPI allows you to create custom prefabs with one simple method, without needing to use any asset bundles, and it even works in runt…☆18Updated 3 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆16Updated 2 years ago
- A Unity plugin to build projectile weapons☆22Updated 6 years ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆26Updated last year
- Object detection and optimized raycast system for Unity3D☆22Updated 3 years ago
- Octree implementation in Unity☆28Updated 3 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 6 months ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆48Updated last month
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- A Unity C# Visual State Machine☆35Updated 3 weeks ago
- Tween editor for Unity UI animations☆12Updated 7 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Third person shooter controller creating in Unity Engine and inspired of game "Gears Of War".☆32Updated 3 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.☆13Updated 4 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 4 years ago
- Generic graphic settings UI components☆24Updated 9 months ago
- Unity SphereNavigation☆21Updated 6 years ago
- Reactive systems and other utilities for Unity DOTS.☆22Updated 3 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated last month