zjxeditor / UWP-Game-Engine
Mini DirectX game engine for Windows 10 UWP platform
☆15Updated 6 years ago
Alternatives and similar repositories for UWP-Game-Engine:
Users that are interested in UWP-Game-Engine are comparing it to the libraries listed below
- Sample for DirectX Raytracing in C#☆20Updated last year
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆100Updated 11 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆16Updated 10 months ago
- A place for sharing and testing Noesis XAMLs☆30Updated 7 months ago
- Code extracted from Paint.NET for obtaining information about the CPU from the Win32 GetLogicalProcessorInformation API☆13Updated 3 years ago
- DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX application…☆13Updated 2 years ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Updated 3 years ago
- Interop bindings for D3D12MemoryAllocator☆19Updated 5 months ago
- ☆19Updated last year
- A WinForms-like C# OpenGL User Interface library☆18Updated 9 years ago
- Evergine Low-Level API samples.☆20Updated 3 months ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆21Updated 8 months ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- Extension header generator based on the official Vulkan registry xml☆7Updated 2 years ago
- Vulkan binding for .net☆32Updated 6 months ago
- A cross-platform framework for rendering algorithm research. Written in C#.☆26Updated 2 weeks ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆8Updated 2 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- Collection of samples for Vortice.Windows☆14Updated 2 weeks ago
- dx.h is a modern C++ library that aims to simplify DirectX-related development in C++.☆10Updated 4 years ago
- Managed wrappers around DirectX APIs.☆16Updated 4 months ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Updated 2 years ago
- This repository contains low-level bindings for OpenXR used in Evergine☆20Updated this week
- High performance software rendering in c#☆11Updated 2 years ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆14Updated 10 months ago
- Shawn's Terrific Universal App for photogRaph Tweaking (Win2D app building project)☆20Updated 8 years ago
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- .NET AOT compiler for retro computers☆14Updated 4 months ago
- A game engine editor built in WPF☆12Updated last year
- A modern C++ library for DirectX programming☆14Updated 8 years ago