An Automated Planner for Game AI.
☆11Apr 5, 2017Updated 8 years ago
Alternatives and similar repositories for lua_planner
Users that are interested in lua_planner are comparing it to the libraries listed below
Sorting:
- ARIB-STD B10, ARIB-STD B24 のシンプルな Python3 実装☆13Oct 5, 2024Updated last year
- ☆47May 1, 2022Updated 3 years ago
- JSHOP2 planner with support for JIT execution of plans. This is a fork of the original JSHOP2 planner that can be found at https://source…☆23Aug 17, 2015Updated 10 years ago
- A simple core-based tweening to create animations☆11Jul 11, 2017Updated 8 years ago
- FBX Loader 2014 for Direct3D11☆18May 16, 2014Updated 11 years ago
- Simple Entity Component System for Game Development☆14Jul 24, 2015Updated 10 years ago
- Houdini Library.☆27Jul 9, 2023Updated 2 years ago
- Repository for an aspiring game developer, starting from CS50's Intro to Game Development and creating interactive demos. Lots and lots o…☆11Jun 5, 2023Updated 2 years ago
- A Microbiology-based Rogue-Like Game written in Lua via Love2D☆13Jul 24, 2021Updated 4 years ago
- Dynamic lightning camera for Solar2D game engine☆15Nov 27, 2021Updated 4 years ago
- This project is a basic template for making card games using Corona SDK.☆20Jul 11, 2012Updated 13 years ago
- Roguelike on Love2D for Game Off.☆13Mar 9, 2018Updated 8 years ago
- Sample code for my article Intelligent Steering Using PID Controllers in the book AI Game Programming Wisdom 2☆12Apr 21, 2020Updated 5 years ago
- Port of Grant Skinner's GTween to Lua for Corona SDK☆27Sep 29, 2011Updated 14 years ago
- ☆16Jul 3, 2025Updated 8 months ago
- CEDEC2017 Slide "Position Based Dynamics Combo"☆11Aug 30, 2017Updated 8 years ago
- rplsファイル / TSファイルの番組情報をテキスト出力するツール (Mirror)☆14Oct 10, 2021Updated 4 years ago
- Epic Games Infinity Blade Effects as a plugin☆16May 12, 2024Updated last year
- Berry is a simple Tiled Map Loader for Corona SDK.☆21Dec 18, 2020Updated 5 years ago
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆17Jun 20, 2016Updated 9 years ago
- arib caption data to ass subtilte file☆19May 18, 2025Updated 10 months ago
- Simplified logic programming language for Unity3D☆11Sep 6, 2020Updated 5 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- 🍒 Solar2D starter and Components☆17Feb 20, 2021Updated 5 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- A collection of Lua math functions useful for video games.☆18May 10, 2019Updated 6 years ago
- A simple WIP profiler library for c++. Include the 2 files and you're ready to go.☆15Oct 10, 2025Updated 5 months ago
- ☆10Mar 13, 2017Updated 9 years ago
- UE5 shader library☆14Updated this week
- Implementation of softbody physics and deformation using a variety of shape-matching techniques.☆11Jun 14, 2019Updated 6 years ago
- This is a project to learn about Unreal by replicating Unreal's cropout sample project in CPP.☆14May 28, 2024Updated last year
- A tile based engine for the CoronaSDK Game Development Framework☆15Jan 26, 2018Updated 8 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆32May 15, 2010Updated 15 years ago
- A Lua Documentation Generator Script☆25Aug 22, 2024Updated last year
- A procedural quest generator using Tracery☆10Feb 14, 2017Updated 9 years ago
- Source for various Solar2D plugins.☆20Jul 30, 2024Updated last year
- ☆12Oct 16, 2015Updated 10 years ago
- A C++ starter kit for the great Vindinium AI challenge☆11Jul 16, 2015Updated 10 years ago
- DCSS Fork developed through a democratic process.☆13Nov 1, 2019Updated 6 years ago