joelthelion / vindinium-cpp-sdkLinks
A C++ starter kit for the great Vindinium AI challenge
☆11Updated 10 years ago
Alternatives and similar repositories for vindinium-cpp-sdk
Users that are interested in vindinium-cpp-sdk are comparing it to the libraries listed below
Sorting:
- Gradient noise algorithm with a templated number of dimensions implemented with C++☆26Updated 9 years ago
- a 3D renderer written in C++☆154Updated 8 years ago
- Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"☆545Updated 6 years ago
- A particle simulator written with C++ SFML OpenGL and demonstrating my ability to mess up code☆82Updated 9 years ago
- A 2D C++ OpenGL game☆92Updated 10 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 9 years ago
- Data-oriented voxel game engine☆39Updated 10 years ago
- RPC Network Library for Multiplayer Games☆75Updated 10 years ago
- A lightweight entity component system (ECS) written in C++.☆86Updated 9 years ago
- A simple but powerful embeddable scripting library for games☆29Updated 9 years ago
- Cloth-Visualization via particle-simulation.☆82Updated 9 years ago
- Example code from "Foundation HTML5 Animation with JavaScript" ported to C++ and SFML☆68Updated 8 years ago
- Shader snippets for Artomatix Infinity Tiles (Wang Tiles)☆55Updated 9 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Updated 9 years ago
- Voxel engine in C++ using Urho3D☆110Updated 7 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Updated 10 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆177Updated 6 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Repository for my YouTube tutorials + code snippets☆232Updated 3 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54Updated 8 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- Data structures implemented for my data structures course (INE5408) at UFSC.☆58Updated 6 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 10 years ago
- C++ entity-component system☆252Updated 8 years ago
- Procedural planet generator☆121Updated 15 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 9 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆244Updated 5 years ago
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆34Updated 9 years ago
- A procedural planet generator made in OpenGL 4.4☆17Updated 11 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆153Updated 9 years ago