tqjxlm / GPUSkinning-Unity
☆30Updated 5 years ago
Alternatives and similar repositories for GPUSkinning-Unity:
Users that are interested in GPUSkinning-Unity are comparing it to the libraries listed below
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- ☆25Updated 3 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆46Updated 4 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆56Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- ☆63Updated 10 months ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Runtime authoring solution for Entities☆51Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Unity code samples from the Accelerate Solutions Games team☆48Updated 3 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 2 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 3 months ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆44Updated 2 years ago