yangfengzzz / Oasis-WebGPULinks
Oasis-Engine WebGPU Adaptation
☆12Updated 3 years ago
Alternatives and similar repositories for Oasis-WebGPU
Users that are interested in Oasis-WebGPU are comparing it to the libraries listed below
Sorting:
- Entity-Component Based Graphics Engine rendered by WebGPU☆31Updated 2 years ago
- WebGPU Playground☆41Updated 2 years ago
- WebGPU Samples & RnD☆74Updated 2 weeks ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆34Updated 5 years ago
- TypeScript 3D framework☆54Updated 4 years ago
- A simple WebGL glTF viewer☆39Updated 6 years ago
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- 基于WebGL的3D游戏引擎☆54Updated 4 months ago
- 一个 GPU 压缩纹理降级的 GLTF 扩展,及其 CLI 生成工具☆42Updated 4 years ago
- Dynamic sky addon for t3d.☆12Updated 3 months ago
- 3D renderer written in WebGPU and TypeScript☆11Updated 7 months ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- Engine-agnostic glTF 2.0 Loader in TypeScript☆55Updated 6 years ago
- A glTF loader and viewer using WebGPU☆41Updated last year
- Texture loading utility for WebGL and WebGPU☆125Updated last year
- ☆54Updated 3 years ago
- Preprocess and format the shader code.☆31Updated 2 years ago
- A gltf 2.0 viewer using WebGPU API.☆22Updated 3 years ago
- A webgl to video library using WebRTC APIs. This tool could be used in any projects with webgl.☆22Updated 3 years ago
- A GPGPU implementation based on WebGL.☆147Updated last year
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆49Updated last year
- KTX 2.0 (.ktx2) parser and serializer.☆60Updated last week
- Mesh decimation using Quadric error metrics☆32Updated 7 years ago
- Real-time screen-space global illumination project made for BabylonJS☆31Updated last year
- A WebGPU capture and debugging tool☆46Updated last year
- ☆12Updated 5 years ago
- Attempt on WebGL, refinement of rendering technology.☆105Updated 2 years ago
- 导出PMREMGenerator生成的纹理☆25Updated 4 years ago
- 一个 THREE 几何拖尾+粒子拖尾实现☆18Updated last year