lygyue / Books
My first book for our QQ group
☆546Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Books
- 《全局光照技术:从离线到实时渲染》☆1,070Updated 10 months ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,350Updated last month
- App of RTR, PTR and Editor☆764Updated 2 years ago
- 计算机图形学-学习笔记☆398Updated 8 years ago
- my first cpu render engine. the main purpos is learning.☆309Updated 4 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,084Updated 3 months ago
- Utopia Game Engine 无境游戏引擎☆489Updated 2 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,818Updated 5 years ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,561Updated 6 years ago
- Tutorials for OpenGL 3.3 and later☆891Updated 8 years ago
- An experimental rendering engine☆337Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆328Updated last year
- A c++ implemtation of software rasterization application with pbr☆233Updated 2 years ago
- 配合我的知乎专栏写的项目☆1,744Updated last year
- 旨在学习,共同进步。☆315Updated last month
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆431Updated last year
- 图形学论文实现☆1,449Updated 2 years ago
- ☆108Updated 7 years ago
- Vulkan中文教程☆667Updated 4 months ago
- 现代图形引擎入门指南☆317Updated last week
- Computer-Graphics-Resources☆271Updated last year
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆525Updated last year
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,267Updated 2 years ago
- a simple c++ soft raster renderer 简单的光栅化渲染器☆138Updated 3 years ago
- 图书,存放在这里,权当是个云盘。☆102Updated 5 years ago
- The Luna Engine v0.6 Source Code.☆209Updated last year
- Ubpa Graphics Mathematics☆320Updated 2 years ago
- GAMES 102☆274Updated 2 years ago