Real-time 3D rigid body physics simulation built on EnTT ECS
☆24Sep 20, 2026Updated 3 weeks ago
Alternatives and similar repositories for Physecs
Users that are interested in Physecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Photos-AI Photos-AI-2024 AI-PHOTOS AI AI-BOT Photos-AI-bot ai-bot-generate-photos Photos-AI-2024-download Photos-AI-setup Photos-AI-202…☆11Nov 30, 2024Updated last year
- A game/tech demo of refractive abberation.☆17Jan 17, 2026Updated 8 months ago
- A 3D game engine☆17Mar 26, 2025Updated last year
- Programming an RTS by Carl Granberg.☆16Apr 23, 2024Updated 2 years ago
- ☆10Mar 6, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 3D Eulerian Fluid Solver in C++, based on work of J.Stam, R.Fedkiw and A.Selle.☆12Aug 31, 2021Updated 5 years ago
- DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow …☆15Mar 18, 2025Updated last year
- A 3D game developed in Go using OpenGL☆21Mar 30, 2026Updated 6 months ago
- MS DOS 3D Wireframe Cube with Fixed Point Maths☆11Sep 5, 2023Updated 3 years ago
- Example Wayland client for demonstrating client side decorations☆11Jan 1, 2024Updated 2 years ago
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆22May 18, 2021Updated 5 years ago
- An incomplete game engine with tons of useful code.☆14Jan 5, 2026Updated 9 months ago
- lite 3d rendering engine☆10Updated this week
- Jai bindings for the sokol headers (https://github.com/floooh/sokol)☆17Oct 5, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple real time physics engine for video games.☆42Oct 1, 2026Updated last week
- Native windows/mac/linux functions for openFrameworks☆28Feb 22, 2024Updated 2 years ago
- Car driving demo in OpenGL with non-trivial physics simulation.☆11Feb 26, 2021Updated 5 years ago
- ☆17Aug 26, 2026Updated last month
- Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……☆20Oct 1, 2026Updated last week
- Henge3D Physics Library for XNA☆14Nov 23, 2010Updated 15 years ago
- ☆35Nov 6, 2021Updated 4 years ago
- HighOmega☆53Sep 30, 2026Updated last week
- Control flow macros for Jai☆22Jan 20, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An engine built upon DirectX12, with a demo Mario Kart project.☆22Dec 8, 2022Updated 3 years ago
- uTracker: A mod music tracker☆26May 17, 2020Updated 6 years ago
- A Vulkan implementation/interpretation of Sebastian Aaltonen's blog post: "No Graphics API".☆22Jul 21, 2026Updated 2 months ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated last year
- ☆23Updated this week
- Jai bindings for Raylib☆23Feb 14, 2025Updated last year
- Node based image processing tool.☆16Jan 23, 2026Updated 8 months ago
- UnityFluidSim-pub☆40Jun 21, 2024Updated 2 years ago
- imgui control to inspect image pixels☆124Apr 26, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Simple car racing game made in Godot☆25Jan 5, 2026Updated 9 months ago
- A simple triangle rasterizer using 16.16 fixed-point numbers☆19Mar 27, 2023Updated 3 years ago
- Very Simple C Interpreter☆18Jan 30, 2015Updated 11 years ago
- XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.☆27Mar 14, 2025Updated last year
- Header-only CPU graphics library for C, with a focus on ease of use.☆45Updated this week
- Native 3D Collisions in GameMaker!☆25Feb 13, 2026Updated 8 months ago
- A Twitch client for Linux (unpretentious)☆13Jan 10, 2023Updated 3 years ago