whoiszzj / FDS-GSLinks
Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting" (AAAI'25)
☆24Updated 9 months ago
Alternatives and similar repositories for FDS-GS
Users that are interested in FDS-GS are comparing it to the libraries listed below
Sorting:
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated 11 months ago
- Official implementations of the NexusSplats paper.☆39Updated 5 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆30Updated 6 months ago
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆15Updated last year
- ☆18Updated 11 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆18Updated 6 months ago
- Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting☆12Updated last year
- The official repository of LoopSparseGS.☆25Updated 5 months ago
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆33Updated last month
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆19Updated last year
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆51Updated 7 months ago
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆20Updated last month
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆11Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 9 months ago
- ☆19Updated 10 months ago
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"☆26Updated 2 months ago
- ☆55Updated 5 months ago
- [NeurIPS 2024] Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images☆28Updated 7 months ago
- ☆13Updated last year
- [ICLR 2025, Spotlight] ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction☆40Updated 6 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆44Updated 2 weeks ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆43Updated 3 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆56Updated 4 months ago
- Official code of UFORecon (CVPR 2024)☆46Updated 7 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 11 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated 10 months ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆22Updated 6 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆31Updated 3 months ago
- ☆20Updated 2 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆91Updated last month