QT-Zhu / RPBG
[ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.
☆44Updated 7 months ago
Alternatives and similar repositories for RPBG:
Users that are interested in RPBG are comparing it to the libraries listed below
- ☆27Updated 9 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆77Updated 7 months ago
- [ECCV ‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆86Updated 8 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated 11 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆33Updated 7 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆52Updated last month
- RaNeuS☆76Updated 8 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆36Updated 10 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆48Updated last week
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆39Updated last week
- ☆46Updated 2 months ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆42Updated last month
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆65Updated 2 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆69Updated 3 months ago
- ☆19Updated last year
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆64Updated last year
- Make 2DGS Great Again!☆48Updated 5 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated last year
- ☆49Updated 5 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆52Updated 5 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆59Updated last month
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆21Updated 6 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆23Updated 11 months ago
- The offical code repository for SC-4DGS.☆57Updated 8 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆45Updated 2 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆39Updated 7 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆49Updated 5 months ago
- StableRecon: Making Video to 3D easy☆75Updated 5 months ago
- An open-source framework for Gaussian Splats Compression research☆28Updated this week
- ☆16Updated 3 months ago