Header-only Tiny DNG/TIFF loader and writer in C++
☆183Apr 18, 2026Updated last month
Alternatives and similar repositories for tinydng
Users that are interested in tinydng are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TinyVDB: Lightweight C/C++ OpenVDB library☆44Updated this week
- Portable single file ANSI C TIFF file loader☆21Nov 12, 2021Updated 4 years ago
- dcraw (Camera RAW format processor) from Dave Coffin with updates, additionally maintain exif data for using it with Agisoft PhotoScan☆17Sep 30, 2015Updated 10 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆16Apr 6, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Light Transport Equation Orb☆46Jan 29, 2015Updated 11 years ago
- DFG LUT generator☆56Nov 7, 2017Updated 8 years ago
- Volume Manipulation Library☆17Jul 13, 2023Updated 2 years ago
- [OBSOLETE] Academy / ASC Common LUT Format (CLF) Sample Implementations☆45Feb 20, 2026Updated 3 months ago
- Marching cube on the GPU☆11Oct 1, 2012Updated 13 years ago
- Simple image viewer based on DirectXTex☆43Dec 12, 2017Updated 8 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 14 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 13 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- Userland tools for debugging and testing the VC4 kernel driver.☆17Aug 2, 2016Updated 9 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- Tool for saving HDR file as RGBM, RGBD, RGBE or LogLuv TGA file.☆13Oct 28, 2023Updated 2 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 9 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆99Mar 18, 2023Updated 3 years ago
- uc::loader is a header only C++11 apng (Animated PNG) decoder.☆10Jul 24, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Dimensional correctness☆11Jul 13, 2025Updated 10 months ago
- A 3D viewer bootstrapping library☆12May 18, 2023Updated 3 years ago
- A Maya plugin for the Mitsuba renderer☆13Feb 2, 2014Updated 12 years ago
- ☆41Mar 23, 2014Updated 12 years ago
- Low-Resolution Rendering Sample☆64Sep 14, 2015Updated 10 years ago
- A modern installation framework.☆27Sep 18, 2021Updated 4 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆96Sep 29, 2019Updated 6 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 12 years ago
- C portable low-level assemblies for parallelism and threading☆43Jul 19, 2010Updated 15 years ago
- Nanocolor, a lightweight color transformation library☆102Nov 30, 2025Updated 5 months ago
- Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees☆18Apr 22, 2024Updated 2 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 13 years ago
- Implements the SMPTE RIS OSVP camera metadata model☆51Nov 22, 2025Updated 6 months ago
- Entity component system geared for games☆17Jun 21, 2019Updated 6 years ago